Hello
someone knows what the permission to skip queue and join full servers is? Because Admins can do it-or is it just possible with the '*' permission?
Solved Skip queue permission?
Discussion in 'Reign of Kings Discussion' started by Josef Fritzl, Oct 28, 2015.
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codehatch.login.ignore.playerlimit is what you are looking for. We use it for VIP priority login.
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Yeah, i've already this permission, but thanks ^^. And do you have the permission to skip the queue?
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codehatch.login.ignore.playerqueue
but if you already have codehatch.login.ignore.playerlimit you can save some time with
codehatch.login.*
[DOUBLEPOST=1447673037][/DOUBLEPOST]
Code:namespace CodeHatch.Engine.Core.Permissions { public static class PermissionStrings { public const string COMMAND_HELP = "codehatch.command.help"; public const string COMMAND_PING = "codehatch.command.util.ping"; public const string COMMAND_NOTICE = "codehatch.command.admin.notice"; public const string COMMAND_REGISTRY = "codehatch.command.admin.registry"; public const string COMMAND_KICK = "codehatch.command.admin.kick"; public const string COMMAND_BAN = "codehatch.command.admin.ban"; public const string COMMAND_MUTE = "codehatch.command.admin.mute"; public const string COMMAND_WHITELIST = "codehatch.command.admin.whitelist"; public const string COMMAND_PERMISSION = "codehatch.command.admin.permissions"; public const string COMMAND_SHUTDOWN = "codehatch.command.admin.shutdown"; public const string COMMAND_CONFIG = "codehatch.command.admin.config"; public const string COMMAND_CONFIG_EDIT = "codehatch.command.admin.config.edit"; public const string LOGIN_IGNORE_PLAYER_LIMIT = "codehatch.login.ignore.playerlimit"; public const string LOGIN_IGNORE_PLAYER_QUEUE = "codehatch.login.ignore.playerqueue"; public const string COMMAND_DEBUG = "codehatch.command.debug"; public const string BUILD_REPORT_MAKE = "codehatch.debug.buildreport.send"; public const string BUILD_REPORT_REPLY = "codehatch.debug.buildreport.reply"; public const string TRACKER_DEBUG = "codehatch.debug.playertracker"; public const string UI_CHAT_COLORS = "codehatch.ui.chat.colors"; public const string UI_POPUP_BASIC_SHOW = "codehatch.ui.popup.basic.show"; public const string UI_POPUP_BASIC_REPLY = "codehatch.ui.popup.basic.reply"; public const string UI_POPUP_INPUT_SHOW = "codehatch.ui.popup.input.send"; public const string UI_POPUP_INPUT_REPLY = "codehatch.ui.popup.input.reply"; public const string UI_POPUP_CONFIRM_SHOW = "codehatch.ui.popup.confirm.send"; public const string UI_POPUP_CONFIRM_REPLY = "codehatch.ui.popup.confirm.reply"; public const string GUI = "codehatch.gui"; public const string GUI_MENU = "codehatch.gui.menu"; public const string GUI_MENU_LIST = "codehatch.gui.menu.list"; public const string GUI_MENU_OPEN = "codehatch.gui.menu.open"; public const string GUI_MENU_CLOSE = "codehatch.gui.menu.close"; public const string GUI_MENU_TOGGLE = "codehatch.gui.menu.toggle"; public const string GUI_HUD = "codehatch.gui.hud"; public const string GUI_HUD_LIST = "codehatch.gui.hud.list"; public const string GUI_HUD_OPEN = "codehatch.gui.hud.open"; public const string GUI_HUD_CLOSE = "codehatch.gui.hud.close"; public const string GUI_HUD_TOGGLE = "codehatch.gui.hud.toggle"; public const string SOCIAL_GUILD_MESSAGE = "codehatch.social.guild.message"; public const string SECURITY_ENABLED_TOGGLE = "codehatch.security.enabled.toggle"; public const string COMMAND_BLOCKS_BUILD = "codehatch.blocks.build"; public const string COMMAND_BLOCKS_DEBUG = "codehatch.blocks.debug"; public const string PING_KICK_IMMUNITY = "codehatch.ping.kick.immunity"; public const string REPORT_PLAYER_COMMAND = "codehatch.reporting.players"; public const string REPORT_PLAYER_REQUEST = "codehatch.reporting.players.request"; public const string REPORT_PLAYER_SUBMIT = "codehatch.reporting.players.submit"; public const string REPORT_PLAYER_IMMUNITY = "codehatch.reporting.players.immunity"; public const string FAIRPLAY_MACRO = "rok.fairplay"; public const string COMMAND_ME = "rok.command.chat.me"; public const string COMMAND_IMITATE = "rok.command.chat.imitate"; public const string COMMAND_GUILD = "rok.command.chat.guild"; public const string COMMAND_LOCAL = "rok.command.chat.local"; public const string COMMAND_YELL = "rok.command.chat.yell"; public const string COMMAND_WHISPER = "rok.command.chat.whisper"; public const string COMMAND_SUICIDE = "rok.command.health.suicide"; public const string COMMAND_HEAL = "rok.command.health.heal"; public const string COMMAND_HEAL_OTHERS = "rok.command.health.heal.others"; public const string COMMAND_NOURISH = "rok.command.health.nourish"; public const string COMMAND_NOURISH_OTHERS = "rok.command.health.nourish.others"; public const string COMMAND_HYDRATE = "rok.command.health.hydrate"; public const string COMMAND_HYDRATE_OTHERS = "rok.command.health.hydrate.others"; public const string COMMAND_STOPHUNGER = "rok.command.health.stophunger"; public const string COMMAND_STOPHUNGER_OTHERS = "rok.command.health.stophunger.others"; public const string COMMAND_STOPTHIRST = "rok.command.health.stopthirst"; public const string COMMAND_STOPTHIRST_OTHERS = "rok.command.health.stopthirst.others"; public const string COMMAND_GODMODE = "rok.command.admin.godmode"; public const string COMMAND_GODMODE_OTHERS = "rok.command.admin.godmode.others"; public const string COMMAND_LIST = "rok.command.help.list"; public const string COMMAND_GIVE = "rok.command.items.give"; public const string COMMAND_GIVE_OTHERS = "rok.command.items.give.others"; public const string COMMAND_GIVEALL = "rok.command.items.giveall"; public const string COMMAND_GIVEALL_OTHERS = "rok.command.items.giveall.others"; public const string COMMAND_CLEARINV = "rok.command.items.clear"; public const string COMMAND_CLEARINV_OTHERS = "rok.command.items.clear.others"; public const string COMMAND_TELEPORT = "rok.command.teleport"; public const string COMMAND_TELEPORT_ORIGIN = "rok.command.teleport.origin"; public const string COMMAND_TELEPORT_COORD = "rok.command.teleport.coord"; public const string COMMAND_TELEPORT_USER = "rok.command.teleport.user"; public const string COMMAND_TELEPORT_USER_TO_USER = "rok.command.teleport.usertouser"; public const string COMMAND_TELEPORT_USER_TO_COORD = "rok.command.teleport.usertocoord"; public const string COMMAND_POS = "rok.command.pos"; public const string COMMAND_TIME = "rok.command.environment.time"; public const string COMMAND_WEATHER = "rok.command.environment.weather"; public const string COMMAND_KILLALL = "rok.command.objects.killall"; public const string COMMAND_KILLBYTYPE = "rok.command.objects.killbytype"; public const string COMMAND_KILLBYBLUEPRINT = "rok.command.objects.killbyblueprint"; public const string COMMAND_BUTCHER = "rok.command.objects.butcher"; public const string COMMAND_NOSECURITY = "rok.command.objects.security"; public const string COMMAND_BETTERGUI = "rok.command.ui.switchlayout"; public const string COMMAND_POPUP = "rok.command.ui.popup"; public const string COMMAND_QUESTION = "rok.command.ui.question"; public const string COMMAND_SERVERFPS = "rok.command.admin.serverfps"; public const string COMMAND_PAGEALL = "rok.command.admin.pageall"; public const string COMMAND_FLY = "rok.command.admin.fly"; public const string COMMAND_VIDEOFLY = "rok.command.admin.videofly"; public const string COMMAND_NAME_TAG_SHOW = "rok.command.ui.nametag.show"; public const string COMMAND_NAME_TAG_HIDE = "rok.command.ui.nametag.hide"; public const string COMMAND_MENU = "rok.command.ui.menu"; public const string COMMAND_HUD = "rok.command.ui.hud"; public const string PLAYER_GODMODE_SET = "rok.health.godmode.set"; public const string PLAYER_FLY = "rok.movement.fly"; public const string SHOW_NAME_TAGS = "rok.ui.nametag"; } }