Anyone found a place where we can void the max server limit on serverinit ?
Solved Setting max players above 60?
Discussion in 'Hurtworld Discussion' started by virobeast, Dec 9, 2015.
-
Wulf Community Admin
Yes, just set it manually instead of using the console command. I'm sure it was placed there for performance reasons though.
Edit: After having talked to the developers a bit, they stated that they will soon start blacklisting servers that modify that player limit above 60. They'll likely be posting something about it soon to warn everyone, so I'd recommend keeping to the defaults for now.Attached Files:
Last edited: Dec 14, 2015 -
-
Wulf Community Admin
-
or AutoExec in start.bat -
Wulf Community Admin
-
-
i tried this but no cake, but remember i am retarded at c#
-
Wulf Community Admin
Last edited: Dec 14, 2015 -
Nice work cheers for that
[DOUBLEPOST=1449687540][/DOUBLEPOST]Now we just need our lovely russian friends to share the teleport plugin. -
Or write your own. This should be the start: Solved - Running a console command? (C#) | Oxide
-
not quite sure this actually works, my server was at 60/200 and i had reports from players not being able to log in due to too many players online (although i cannot 100% be sure as my server was spitting red errors based in hurt worlds network manager), will update with further intell
-
i went up to about 90 today.
[DOUBLEPOST=1449741402][/DOUBLEPOST]was laggy AF due to shit gc and memory leak on dedi server software -
Well i got bored and i worked out how to do it without oxide , a little bit of dll black magic.
-
Wulf Community Admin
-
The oxide version of the cap removal is public but not the full vanilla one.
-
-
Who can send a complete plug-in, thank you
-
Wulf Community Admin
-
But I don't know how to use it, should be placed where