Solved Server world size problems

Discussion in 'Rust Discussion' started by Sabbath, Jul 19, 2016.

  1. Hi there, I have 2 x Rust servers running on my dedi box, one to play on, the other to test mods, settings and other stuff without affecting the #1 server.

    I have tried to generate different world sizes and seeds, and have no issues with getting the server to use a different seed, however the world size seems to be locked @ 3000, despite having the start up command line set anywhere between 4-6k.

    -server.worldsize 5000 is what I am using in the server startup command line currently, same as the server seed command line pretty much which works, yet on server start, it says Generating map size of 3000 (I thought default was 4000?)

    I have tried using +server.worldsize 5000 as well, but get the same results.

    Any suggestions to get the server world size larger than the 3k??

    Dedi box is Windows, 8 core Xeon with 32gb of Ram, and not hitting any limits on the box stress wise (not even close)

    Help appreciated!

    Cheers,

    Sab
    [DOUBLEPOST=1468901581][/DOUBLEPOST]lol at spelling error +server.worldsize 5000
     
  2. I dunno man. Both mine use +server.worldsize 4500 and they work fine? Paging @Wulf to aisle 12 .... lol
     
  3. Thanks for the response, I updated the servers with the last update that fixed the server FPS thing, and it works now!!! :) Absolutely no idea what it was though, or why it would not Generate the correct world size, the seed command worked though from the word go....
    Problem solved thanks, but still wonder why it wouldn't work.