1. Code:
    echo off
    :startcd rustds
    RustDedicated.exe -batchmode -nographics +server.maxplayers 125 +server.port 28015 +server.hostname "[SMS]Rusty Grenade 2x/5xQuarry/ZLevels/kits/clans/TP/Wiped 1/19" +server.level "Procedural Map" +server.worldsize 3000 +server.seed 1337 +server.headerimage "" +server.description "Rusty Grenade Where The Strong Survive\n 2x Gather\n 2x Smelt\n Admins\n New GUI\n Tweaked AirDrops\n Weather\n 2 Week Wipes \n Sponsored By S.M.S Gaming\n Almost Vanilla Server" +rcon.ip 0.0.0.0 +rcon.port 28020 +rcon.password "" +server.tickrate 30 +server.identity "my_server_identity" +chat.serverlog 1 +server.netlog 1 +server.saveinterval 600 +server.globalchat true -logFile "output.txt" -autoupdategoto start
    
    I tried updating everything and nothing. Server works vanilla but with oxide no.
     
  2. Wulf

    Wulf Community Admin

    Make sure you are getting the latest Oxide build. Also check your output.txt for errors.
     
  3. Code:
    Initialize engine version: 5.4.4f1 (5a3967d8c55d)
    Forcing GfxDevice: Null
    NullGfxDevice:
        Version:  NULL 1.0 [1.0]
        Renderer: Null Device
        Vendor:   Unity Technologies
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\I18N.dll (this message is harmless)
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    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\Assembly-CSharp.dll (this message is harmless)
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    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\I18N.West.dll (this message is harmless)
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    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\protobuf-net.dll (this message is harmless)
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    - Completed reload, in  0.180 seconds
    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Users\SMSowner1\Desktop\rustpvp\Rust_Server\Server\rustds\RustDedicated_Data\Managed\System.Core.dll (this message is harmless)
    OnLevelWasLoaded was found on LeanTween
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    (Filename:  Line: 375)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    The referenced script on this Behaviour is missing!
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    (Filename:  Line: 1656)A script behaviour (probably LocalPositionAnimation?) has a different serialization layout when loading. (Read 32 bytes but expected 276 bytes)
    Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
    (Filename:  Line: 1764)The referenced script on this Behaviour (Game Object 'Text') is missing!
    (Filename:  Line: 1656)A script behaviour (probably ErrorText?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
    Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
    (Filename:  Line: 1764)The referenced script on this Behaviour (Game Object 'Bootstrap') is missing!
    (Filename:  Line: 1656)A script behaviour (probably Bootstrap?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
    Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
    (Filename:  Line: 1764)The referenced script on this Behaviour (Game Object 'Text') is missing!
    (Filename:  Line: 1656)UnloadTime: 1.482431 ms
    
     

    Attached Files:

  4. Wulf

    Wulf Community Admin

    I'd suggest downloading and installing the latest Oxide build again.
     
  5. Alrighty, ill post for results

    It kills me to try and figure out how these things work.
     
  6. Wulf

    Wulf Community Admin

    Are you still having issues?
     
  7. No all fixed, thanks man
     
  8. If I uninstall/reinstall oxide through my host, will I still have my plugins installed and configs?
     
  9. Wulf

    Wulf Community Admin

    They shouldn't, but that depends on the host.
     
  10. Host is saying the same thing as you (that it shouldn't delete them), so I'm going to roll with it