1. Can anyone help? Everytime our server saves it wipes out the first .sav file in the save folder... so we start out 0.sav, 1.sav, 2.sav, 3.sav, 4.sav, 5.sav, 6.sav....

    But then the next save we lose 0.sav and it saves to 1.sav... the file literally disappears.... so save after save we eventually are left with no save files... so the server wipes on restart.

    Any ideas?
     
  2. Have you tried contacting your server's hosting provider? This sounds a bit like a problem with writing to the disk/folder to me.
     
  3. Not yet. This actually statyed after trying out the Save plugin last night. Do you know anything in there that could affect this?
     
  4. I doubt that it is the plugin causing this as it just calls the the automated save method from the server. It is basically renaming all your current files +1 and replacing the present one in the progress while creating a new 0.sav. But when the 0.save isn't created, each save cycle you will end up with one less save file with eventually no save files left.
     
  5. Exactly.... I'm baffled.
    [DOUBLEPOST=1428084922][/DOUBLEPOST]It was the Save plugin... I'd removed it last night after trying it. Just put in on and ran a save.all with the optional filename of 0.sav. I then removed the plugin and did a few regular saves in console... it's now working and not overwriting them.

    Only thing is I can't get it to autosave now... I've tried server.saveinterval 300 and the message comes up confirming... but it still doesn't save on it's own.

    Any ideas on that?
    [DOUBLEPOST=1428090511][/DOUBLEPOST]20:50.01: [RCON][104.131.91.124:49036] server.save
    20:50.01: NullReferenceException: Object reference not set to an instance of an object

    Not working anymore, urgently need a save on my server
     
  6. I got this too .. after some random errors my server was lagging so i had to restart .. after restart BOOM no map its clean now..

    I'm not sure but its HumanNPC or Pets doing this errors


    Now i've built a small house to test if after restart it will reset too.. but not its good...

    I think the error was causing this "map wipe"