1. Hello,

    i have problem. Last night i lost 10h players data and mapdata.

    Server do auto restart at 20:00 and 06:00. After restart 06:00 07.02.17 server reload data from 20:00 06.02.

    If i do hand restart from ssh using LGSM is this same problem. Evry restart i lost 1-5h .

    Autosave in server is set as 60s. I try install Backup Extended for Rust but if i restart server with this plugin is this same problem.( before restart i o global.extbackup)

    in log i dont see any error . server-console log ic empty
    Gamelog
    Code:
    [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
    Setting breakpad minidump AppID = 252490
    eac_server.so [x64] :: OnLoad()
    /serverfiles/RustDedicated_Data/Managed'
    Mono path[1] = '/home/rustserver2/serverfiles/RustDedicated_Data/Mono'
    Mono config path = '/home/rustserver2/serverfiles/RustDedicated_Data/Mono/etc'
    Initialize engine version: 5.4.2f2 (b7e030c65c9b)
    Forcing GfxDevice: Null
    NullGfxDevice:
        Version:  NULL 1.0 [1.0]
        Renderer: Null Device
        Vendor:   Unity Technologies
    i_love_codeoManager: Using Unknown: NoSound Driver
    Begin MonoManager ReloadAssembly
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/LZ4.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/LZ4.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
    Loading /home/rustserver2/serverfiles/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
    - Completed reload, in  0.056 seconds
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/System.dll (this message is harmless)
    Platform assembly: /home/rustserver2/serverfiles/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
    OnLevelWasLoaded was found on LeanTween
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    (Filename:  Line: 375)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    UnloadTime: 1.396000 ms
    Bootstart Startup
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    [DOUBLEPOST=1486472254][/DOUBLEPOST]if i past in console server.save i see
    server.save
    Invalidate Network Cache took 0.02 seconds
    [BoxLooters] Saved Boxlooters data
    Saved 74,907 ents, serialization(0.01), write(0.03), disk(0.01) totalstall(0.07).
    Saving complete