1. After some hours from restart server was saving map normally, but then stopped, nothing was changed
    saveinterval is 600
    on manual "save" call all is ok
    and as I understand OnServerSave doesn't call too
    after restart as I can see, only a few saves were normal, after that - no saving
     
  2. Wulf

    Wulf Community Admin

    Do you have any interval set?
     
  3. server.saveinterval: "600"
    [DOUBLEPOST=1510341275][/DOUBLEPOST]the strange thing is thatit stopped saving in the middle of the day (
     
  4. My linux server "wiped" today in the middle of the day too. Maybe it's the same problem of yours.
     
  5. Even manual server.save commands aren't updating the map saves
     
  6. Having this issue as well, however the save command doesn't call OnServerSave and doesn't save either.

    Spamming the save command:
    Code:
    (16:35:09) | Invalidate Network Cache took 0.01 seconds
    (16:35:09) | Invalidate Network Cache took 0.01 seconds
    (16:35:09) | Invalidate Network Cache took 0.01 seconds
    (16:35:09) | Invalidate Network Cache took 0.01 seconds
    (16:35:09) | Invalidate Network Cache took 0.01 seconds
    (16:35:09) | Invalidate Network Cache took 0.01 seconds
    (16:35:09) | Invalidate Network Cache took 0.01 seconds
    Compared to:
    Code:
    [10/26/2017 17:02:26] Invalidate Network Cache took 0.01 seconds
    [10/26/2017 17:02:27] Saved 97,285 ents, serialization(0.01), write(0.02), disk(0.01) totalstall(0.03).
    [10/26/2017 17:02:27] Saving complete
    [10/26/2017 17:02:27] Invalidate Network Cache took 0.01 seconds
    [10/26/2017 17:02:29] Saved 97,285 ents, serialization(0.01), write(0.02), disk(0.92) totalstall(0.03).
    [10/26/2017 17:02:29] Saving complete
    [10/26/2017 17:02:29] Invalidate Network Cache took 0.01 seconds
    [10/26/2017 17:02:30] Saved 97,285 ents, serialization(0.01), write(0.02), disk(0.01) totalstall(0.03).
    [10/26/2017 17:02:30] Saving complete
    [10/26/2017 17:02:30] Invalidate Network Cache took 0.01 seconds
    [10/26/2017 17:02:31] Saved 97,285 ents, serialization(0.01), write(0.02), disk(0.01) totalstall(0.03).
    [10/26/2017 17:02:31] Saving complete
    [10/26/2017 17:02:31] Invalidate Network Cache took 0.01 seconds
    [10/26/2017 17:02:32] Saved 97,285 ents, serialization(0.01), write(0.02), disk(0.01) totalstall(0.03).
    [10/26/2017 17:02:32] Saving complete
    [10/26/2017 17:02:32] Invalidate Network Cache took 0.01 seconds
    [10/26/2017 17:02:33] Saved 97,285 ents, serialization(0.01), write(0.02), disk(0.01) totalstall(0.03).
    [10/26/2017 17:02:33] Saving complete
    [10/26/2017 17:02:33] Invalidate Network Cache took 0.01 seconds
    [10/26/2017 17:02:34] Saved 97,285 ents, serialization(0.01), write(0.02), disk(0.01) totalstall(0.03).
    [10/26/2017 17:02:34] Saving complete
     
  7. Same problem here. :(
     
  8. i have the same problem, the server rollbacked 10 hours
     
  9. I had the same problem with Timed Execute, and it has programmed server.save but in the console I saw that I made them but at the end of the restart I did back the server about 6 hours, but this morning I did not spend more but previous to that update the server again
     
  10. "Server owners: Do not restart your servers at the moment. There is an issue with server saves rolling back significantly after restarts. The developers are aware and working on it." - rustafied

    Edit:
    "We're working on a last ditch solution to prevent it but we're looking at a rollback to yesterday on most official servers. I'll know more in about 20 minutes" - helk
     
  11. i'll try that plugin, thanks for the response.
     
  12. FP has stated they are rolling out a fix for this shortly, but the mod is always helpful, any issues in the future.
     
  13. Edit: use version below, much more efficient :p
     
    Last edited by a moderator: Nov 10, 2017
  14. Or use this and reload the plugin before you restart to apply the update.

    Credit goes to IsRusty for the fix, only works with oxide installed servers
     

    Attached Files:

    Last edited by a moderator: Nov 11, 2017
  15. thanks to both of you, the SaveFix.cs plugin worked for me.
     
  16. Yeah use his, it's basically the same thing only better. I was just trying to get something out quick and didn't know if resetting that variable would fix normal saves or not :p I'm just glad we're able to prevent ANOTHER rollback this wipe
     
  17. People thought i did a rollback on purpose, started insulting me and stuff even when i made a kit to give the stuff. thanks for helping
     
  18. @Werkrat and I know the pain, you're not alone lol.
     
  19. so is it now safe to just restart, did they fix the issue or will this happen again in ~6 hours?