1. hi,
    Tonight i discover my 2-3 seconds of lag spikes from
    my server .every time when NEW player connect mY server lagged / stopped. ( lag spikes)
    meaby i have to delete something from data what is full ?
    One plugin took to long to write something ? Nothing Says in rcon. I have same Files / plugins since 6 month or more

    P.S: Please, Please don’t come with shit ideea like : “Take out your plugins And try again”

    Thank You anticipate
     
    Last edited by a moderator: Mar 17, 2018
  2. srry for doble post,
    i think oxide.users.data are fully and when NEW players connect spike lag. with old players is no lag. only new one
     
  3. Who you hosting with
     
  4. FragNet but i work with them since i start, 6 month . is not host problem, i open ticket to them, they sayd all is working perfect
     
  5. Every host will say that. How many plugins have you installed?
     
  6. MDa, thank you for your help but if it was from too many plugins it will sayd in rcon. My problem is comming from one plugin who took to long to write something or from OXIDE because i have full users.data .
    this is my ideea , i had more plugins latest month and nothing happend. i am afroid to delete something so i need to be sure what ( if they are full )
     
  7. Do you use NoWorkbench plugin?
     
  8. Yes i do

    Edit: i delete plugin noworkbrench And nithing happend, still have spike lag
     
    Last edited by a moderator: Mar 18, 2018
  9. hi, i think i found the problem
    i remove all plugins one by one and after delete " BluePrintManager" Blueprint Manager Voalla, here isthe problem

    my question is : with what can i replace blueprint
     
  10. I don't see anything available right now that would accomplish the equivalent of Blueprint Manager.

    I would also like to point out that some hosts do limit your server's CPU usage limit (cough but some don't), and that could also be a determining factor of your servers performance. However, I'm not extremely familiar with the infrastructure of your current host.
     
  11. i remove blueprint manager plugin and not my server work perfect with 60+ players without lag. so the problem was from this plugin
     
  12. Glad to hear the problem was resolved. Hopefully the code causing that performance can be rectified or an alternative, more efficient plugin is created.
     
  13. untill then what ? i have 60+ players and half of them are news without blueprints
     
  14. Like my original post mentioned, some hosts set a CPU limit on game servers. From the looks of the plugin's page, it looks like it may be resource intensive; but that's just a guess. I would continue experimenting if I were you. Remove several plugins that aren't as important to you, throw blueprint manager back on, and see what happens. What I'm getting at is that you should allow more resources for the plugin and see if it benefits your server's performance.
     
  15. noworkbench it will give me all bp ?
    "Disable the need for blueprints": true
    [DOUBLEPOST=1521403863][/DOUBLEPOST]
    meaby is right meaby this plugin is writing something bad idk but i am not coder
     
  16. SOLVED this problem too. In NoWorkbench plugin config :
    "Disable the need for blueprints": true
    And i got all blueprints. I don’t need blueprintManager anymore But for who need to know “BluePrint Manager” for Someone cause lag problems.
    Thank You all