This isn't an oxide issue as I've been speaking to the guys at deinserverhost, they say after the latest rust update servers seem to be hanging after a few hours for a lot of people.
Anyone else experienced this?
[DOUBLEPOST=1437447765,1437426185][/DOUBLEPOST]EDIT: Was it oxide after all?
Solved Server keeps hanging (Lua bug)
Discussion in 'Rust Discussion' started by Norn, Jul 21, 2015.
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Wulf Community Admin
The only issue I am aware of was with the Lua DLLs, not really Oxide itself, but snapshots had the older Lua DLLs in the for a couple days now, I just went ahead and released one of them as we haven't been able to figure out the cause of the Lua "out of memory" issue yet. I don't know if this is related to your issue or not, as you haven't provided much details on it. If you could provide logs, versions, etc, that'd be helpful.
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The thing is there isn't anything useful in the logs, nor the console. It literally just hangs, everything looks normal in the console. Server appears online and stuff just literally nothing.
Just upgraded to the latest version you put out and it seems to be running okay, I'll keep you updated -
Wulf Community Admin
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Code:
3:55 PM [Info] [BetterLoot] BetterLoot: Refreshed 18 containers (0 destroyed) 3:56 PM [Info] [BetterLoot] BetterLoot: Refreshed 4 containers (0 destroyed) 3:57 PM [Info] [BetterLoot] BetterLoot: Refreshed 3 containers (0 destroyed)
Your latest update has fixed this it seems -
Wulf Community Admin