Hello,
i copied the ROK_DATA folder to my server but oxide wont start.
i watched a yt video how to install oxide on a rok server, but the content of the .zip file i downloaded on oxidemod.org i a different than that in the video. in the video the zip file included this files more:
_start-example
Csharpcompiler
oxide.root.json
can u help me?
Server isn't starting
Discussion in 'Reign of Kings Discussion' started by JDM, Feb 28, 2018.
-
Wulf Community Admin
You watched a very old video; those files have changed.
- _start-example.bat/.sh > this was never part of the actual Oxide mod, it was just an example
- CSharpCompiler > this is downloaded automatically when you start your server
- oxide.root.json > this was renamed and is now under oxide/oxide.config.json
-
hey, its right i only need this Oxide for Reign of Kings to run oxide or is there any other files needed?
i copied the files from the .zip to my main rok folder on the server and start it, but he doesnt create any files or folder named oxide or /save/oxide. whats wrong?
[DOUBLEPOST=1519838704][/DOUBLEPOST]hey, this is my logfile.
Code:[180228-181559] [Info] Admin console enabled. Context: [No Entity][0]//Global Init/Game/SocketAdminConsole[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Administration.SocketAdminConsole.OnEnable()[180228-181559] [Info] Reign Of Kings v1.0.25 (100000025) - R18B by CodeHatch Context: [No Entity][0]//Global Init/Game/Game[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Core.Gaming.Game.Awake()[180228-181600] [Info] Reign Of Kings is now in dedicated mode. Context: [No Entity][0]//Global Init/Game/DedicatedServerBypass[0] LoggerExtensions.LogInfo() DedicatedServerBypass.Awake()[180228-181600] [Info] Admin console connected. CodeHatch.Engine.Administration.SocketAdminConsole.<OnClientConnected>m__F() CodeHatch.Engine.Administration.SocketAdminConsole.Update()[180228-181616] [Info] Could not use effect because: !SystemInfo.supportsImageEffects Context: [No Entity][0]//Main Camera(Clone)/HumanEyeTonemapper[0] LoggerExtensions.LogInfo() HumanEyeTonemapper.Start() HumanEyeTonemapper.OnEnable() UnityEngine.Object.INTERNAL_CALL_Internal_InstantiateSingle() UnityEngine.Object.Internal_InstantiateSingle() UnityEngine.Object.Instantiate() InstantiateOnAwake.Awake()[180228-181616] [Warn] Multiple audio items with name 'Spear - Equip' Context: AudioCategory LoggerExtensions.LogWarning() AudioCategory._AnalyseAudioItems() AudioController._InitializeAudioItems() AudioController.InitializeAudioItems() AudioController._ValidateCategories() AudioController.AwakeSingleton() UnityEngine.Component.SendMessage() UnityEngine.Component.SendMessage() UnitySingleton`1[[AudioController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]._AwakeSingleton() UnitySingleton`1[[AudioController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]._Awake() SingletonMonoBehaviour`1.Awake() AudioController.Awake() UnityEngine.Object.INTERNAL_CALL_Internal_InstantiateSingle() UnityEngine.Object.Internal_InstantiateSingle() UnityEngine.Object.Instantiate() InstantiateOnAwake.Awake()[180228-181616] [Warn] An existing command/alias was replaced by an alias /(allItems) for the /givesearch command. CodeHatch.Engine.Core.Commands.CommandManager.RegisterCommand() CodeHatch.Engine.Core.Commands.CommandManager.RegisterCommands() CodeHatch.Thrones.ThronesCommandHandler.Awake()[180228-181616] [Info] Save slot located at: Saves\Slot1 CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181616] [Info] Loading: Server (CodeHatch.Thrones.Networking.ThronesServer) Context: [No Entity][0]//Server/ThronesServer[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181616] [Info] User registration loaded. Context: CodeHatch.Core.Registration.UserRegistrar LoggerExtensions.LogInfo() CodeHatch.Core.Registration.UserRegistrar.Load() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] Permissions loaded. Context: CodeHatch.Permissions.Permission LoggerExtensions.LogInfo() CodeHatch.Permissions.Permission.Load() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] Death messages loaded. Context: CodeHatch.Engine.DeathMessages.DeathMessageProvider LoggerExtensions.LogInfo() CodeHatch.Engine.DeathMessages.DeathMessageProvider.Load() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] User bans loaded. Context: CodeHatch.Engine.Registration.UserBans LoggerExtensions.LogInfo() CodeHatch.Engine.Registration.UserBans.Load() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] User whitelist loaded. Context: CodeHatch.Engine.Registration.UserWhitelist LoggerExtensions.LogInfo() CodeHatch.Engine.Registration.UserWhitelist.Load() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] ChatMutes.cfg loaded. Context: CodeHatch.Engine.Core.Players.PlayerMuteManager LoggerExtensions.LogInfo() CodeHatch.Engine.Core.Players.PlayerMuteManager.Load() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] VoiceMutes.cfg loaded. Context: CodeHatch.Engine.Core.Players.PlayerMuteManager LoggerExtensions.LogInfo() CodeHatch.Engine.Core.Players.PlayerMuteManager.Load() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] Processing new connection... (78.31.67.224) Context: [No Entity][0]//Server/ThronesServer[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Networking.CoreServer.ProcessNewConnection() CodeHatch.Engine.Networking.CoreServer.OnConnectionStart() CodeHatch.Networking.Events.Subscription+<CreateSubscription>c__AnonStorey233`1[[CodeHatch.Engine.Networking.Events.ConnectionStartEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].<>m__9A() CodeHatch.Networking.Events.SubscriptionList.HandleEvent() CodeHatch.Networking.Events.SubscriptionList.HandleEvent() CodeHatch.Networking.Events.EventManager.HandleEvent() CodeHatch.Networking.Events.EventManager.CallEvent() uLink.uLinkIntegration.uLink_OnServerInitialized() UnityEngine.GameObject.SendMessage() uLink.NetworkUnity.OnEvent() uLink.NetworkBaseApp._Notify() uLink.NetworkBaseServer.InitializeServer() uLink.NetworkBaseServer.InitializeServer() uLink.Network.InitializeServer() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] Server has connected. (9999999999) Context: [No Entity][0]//Server/ThronesServer[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Networking.CoreServer.NotifyOfPlayerJoin() CodeHatch.Engine.Networking.CoreServer.ProcessNewConnection() CodeHatch.Engine.Networking.CoreServer.OnConnectionStart() CodeHatch.Networking.Events.Subscription+<CreateSubscription>c__AnonStorey233`1[[CodeHatch.Engine.Networking.Events.ConnectionStartEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].<>m__9A() CodeHatch.Networking.Events.SubscriptionList.HandleEvent() CodeHatch.Networking.Events.SubscriptionList.HandleEvent() CodeHatch.Networking.Events.EventManager.HandleEvent() CodeHatch.Networking.Events.EventManager.CallEvent() uLink.uLinkIntegration.uLink_OnServerInitialized() UnityEngine.GameObject.SendMessage() uLink.NetworkUnity.OnEvent() uLink.NetworkBaseApp._Notify() uLink.NetworkBaseServer.InitializeServer() uLink.NetworkBaseServer.InitializeServer() uLink.Network.InitializeServer() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] Server for 30 players started on port 7350. Context: [No Entity][0]//Server/ThronesServer[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Networking.CoreServer.Run() CodeHatch.Engine.Networking.CoreServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader.BeginLoad() CodeHatch.Engine.Core.Gaming.Game.BeginLoading() CodeHatch.Engine.Core.Gaming.Game.Load() CodeHatch.Engine.Core.Gaming.Game.StartGameIfLoadSceneFirst() CodeHatch.Engine.Core.Gaming.Game.OnLevelWasLoaded()[180228-181617] [Info] 2/28/2018 5:16:17 PM [EAC] [Info] Logging callback registered. Proc: 000000000F461140 LogLevel: Debug EACIntegration.<InitializeServer>m__3B() EasyAntiCheat.Server.Log+<>c__DisplayClass1.<SetOut>b__0() EasyAntiCheat.Server.Log.WriteLine() EasyAntiCheat.Server.NativeModule.OnLogEvent() EasyAntiCheat.Server.NativeModule.dotSetLogCallback() EasyAntiCheat.Server.NativeModule.Initialize() EasyAntiCheat.Server.EasyAntiCheatServer..ctor() EACIntegration.InitializeServer() EACIntegration.Start()[180228-181617] [Info] 2/28/2018 5:16:17 PM [EAC] [Info] Initialize() :: GameID: 35 RegisterTimeout: 20 EACIntegration.<InitializeServer>m__3B() EasyAntiCheat.Server.Log+<>c__DisplayClass1.<SetOut>b__0() EasyAntiCheat.Server.Log.WriteLine() EasyAntiCheat.Server.NativeModule.OnLogEvent() EasyAntiCheat.Server.NativeModule.dotInitialize() EasyAntiCheat.Server.NativeModule.Initialize() EasyAntiCheat.Server.EasyAntiCheatServer..ctor() EACIntegration.InitializeServer() EACIntegration.Start()[180228-181619] [Warn] "string button" is empty; conisder defining a button as they can be customized by the player. Context: CodeHatch.Engine.Core.Input.KeyButton LoggerExtensions.LogWarning() CodeHatch.Engine.Core.Input.KeyButton.ShowButtonUndefinedWarning() CodeHatch.Engine.Core.Input.KeyButton.CheckButtonNameForProblems() CodeHatch.Engine.Core.Input.KeyButton.set_Button() CodeHatch.Engine.Core.Input.KeyButton.CheckOnceForInputBindingProblems() CodeHatch.Engine.Core.Input.KeyButton.GetButtonState() CodeHatch.Engine.Core.Input.KeyButton.GetDown() Console.UpdateInput() Console.LateUpdate()[180228-181619] [Warn] "string button" is empty; conisder defining a button as they can be customized by the player. Context: CodeHatch.Engine.Core.Input.KeyButton LoggerExtensions.LogWarning() CodeHatch.Engine.Core.Input.KeyButton.ShowButtonUndefinedWarning() CodeHatch.Engine.Core.Input.KeyButton.CheckButtonNameForProblems() CodeHatch.Engine.Core.Input.KeyButton.set_Button() CodeHatch.Engine.Core.Input.KeyButton.CheckOnceForInputBindingProblems() CodeHatch.Engine.Core.Input.KeyButton.GetButtonState() CodeHatch.Engine.Core.Input.KeyButton.GetDown() Console.UpdateInput() Console.LateUpdate()[180228-181619] [Warn] "string button" is empty; conisder defining a button as they can be customized by the player. Context: CodeHatch.Engine.Core.Input.KeyButton LoggerExtensions.LogWarning() CodeHatch.Engine.Core.Input.KeyButton.ShowButtonUndefinedWarning() CodeHatch.Engine.Core.Input.KeyButton.CheckButtonNameForProblems() CodeHatch.Engine.Core.Input.KeyButton.set_Button() CodeHatch.Engine.Core.Input.KeyButton.CheckOnceForInputBindingProblems() CodeHatch.Engine.Core.Input.KeyButton.GetButtonState() CodeHatch.Engine.Core.Input.KeyButton.GetDown() Console.UpdateInput() Console.LateUpdate()[180228-181620] [Info] Loading: Loading (CodeHatch.Engine.Loading.GameModeLoader) Context: [No Entity][0]//Server/Loading/GameModeLoader[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181620] [Info] Loading: PagingSystem (CodeHatch.Engine.Core.Paging.PagingInstaller) Context: [No Entity][0]//PagingSystem/PagingInstaller[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181620] [Info] Loading: Caching (ItemCacheServiceServer) Context: [No Entity][0]//Network/Caching/ItemCacheServiceServer[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181620] [Info] Load Server GUID: 656499 Context: [No Entity][0]//Network/Caching/ItemCacheServiceServer[0] LoggerExtensions.LogInfo() ItemCacheServiceServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181620] [Info] Loading: Loading (CodeHatch.Engine.Analytics.AnalyticsSession) Context: [No Entity][0]//Server/Loading/AnalyticsSession[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181620] [Info] Loading: Loading (CodeHatch.Engine.Loading.LevelLoader) Context: [No Entity][0]//Server/Loading/LevelLoader[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181623] [Info] Loading: SocialSystem (CodeHatch.Engine.Modules.SocialSystem.SocialSettings) Context: [No Entity][0]//SocialSystem/SocialSettings[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181623] [Info] Loading: Adventure_Terrain (CodeHatch.HeightMap.Core.API.TerrainSettings) Context: [No Entity][0]//CrownLand_Island/Adventure_Terrain/TerrainSettings[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181623] [Info] Retrieving BiomeMap from Thrones Terrain Context: [No Entity][0]//CrownLand_Island/Adventure_Terrain/HeightMapAPI[0] LoggerExtensions.LogInfo() CodeHatch.TerrainAPI.HeightMapAPI.Initialize() CodeHatch.HeightMap.Core.API.TerrainSettings.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181631] [Info] Loading: Loot_Tables Context: Loot_Tables LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181635] [Info] Loading: CrownLand_Buildings_Optimized Context: CrownLand_Buildings_Optimized LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181805] [Info] Loading: CrownLand_Ancient_Throne Context: CrownLand_Ancient_Throne LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181805] [Info] Loading: CrownLand_Ancient_Crown Context: CrownLand_Ancient_Crown LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181805] [Info] Loading: CrownLand_Ancient_Sword Context: CrownLand_Ancient_Sword LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181805] [Info] Loading: CrownLand_Bounding_Box Context: CrownLand_Bounding_Box LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181805] [Info] Loading: CrownLand_Water_Interaction Context: CrownLand_Water_Interaction LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181805] [Info] Loading: CrownLand_Water Context: CrownLand_Water LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181806] [Info] Loading: CrownLand_Spawning Context: CrownLand_Spawning LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181809] [Info] Loading: CrownLand_Forest_Biome Context: CrownLand_Forest_Biome LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: Loading (CodeHatch.Engine.Networking.PlayerSpawnLoader) Context: [No Entity][0]//Server/Loading/PlayerSpawnLoader[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: Context: [No Entity][0]//[Manager] Farming/PageableFarm[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: Environment Simulation (Weather) Context: [No Entity][0]//Thrones/Environment Simulation/Weather[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: Clock (GameClock) Context: [No Entity][0]//Thrones/Clock/GameClock[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: Server (CodeHatch.Engine.Internet.SteamServer) Context: [No Entity][0]//Server/SteamServer[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Error] The Steam game server could not initialize. CodeHatch.Engine.Internet.SteamServer.StartServer() CodeHatch.Engine.Internet.SteamServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Error] 1) Make sure you have allowed port 27015 through your firewall and forwarded the port through your router if you have one. CodeHatch.Engine.Internet.SteamServer.StartServer() CodeHatch.Engine.Internet.SteamServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Error] 2) If you are running multiple servers on the same system, make sure the steamAuthPort in ServerSettings is different for each server. CodeHatch.Engine.Internet.SteamServer.StartServer() CodeHatch.Engine.Internet.SteamServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Error] 3) Ensure the steam servers are not currently down. CodeHatch.Engine.Internet.SteamServer.StartServer() CodeHatch.Engine.Internet.SteamServer.BeginLoad() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: Heatmap (CodeHatch.Engine.Heatmap.Heatmap) Context: [No Entity][0]//CrownLand_Island/Heatmap/Heatmap[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: SpawnPoints (CodeHatch.Spawning.SavedSpawnPointsManager) Context: [No Entity][0]//CrownLand_Island/SpawnPoints/SavedSpawnPointsManager[0] LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181826] [Info] Loading: CodeHatch.Engine.Core.Paging.LoadingQueue Context: CodeHatch.Engine.Core.Paging.LoadingQueue LoggerExtensions.LogInfo() CodeHatch.Core.ProgressLoader.LoadNext() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967304]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967306]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967307]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967309]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967310]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967311]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967312]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967313]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967314]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967315]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967316]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967317]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967318]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967319]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967320]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967322]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967323]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967324]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967325]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967326]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967327]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Warn] There were some issues with the attached CharacterDefinition: <color=yellow>Specific animator to use for this character definition wasn't provided; attempting to find one.</color> <color=yellow>Specific animationRoot to use for this character definition wasn't provided; attempting to find one.</color>Context: [Entity] Player Sleeper[4294967328]//CharacterDefinition/CharacterDefinition[0] LoggerExtensions.LogWarning() EntityDefinitionBase.ReportIssuesIfAny() EntityDefinitionBase.InternalValidate() EntityDefinitionBase.EnsureValid() EntityDefinitionBase.Start()[180228-181827] [Info] Finished loading... CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181827] [Info] Saving game... Context: [No Entity][0]//Global Init/Game/Game[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Core.Gaming.Game.Save() CodeHatch.Engine.Core.Gaming.Game.OnLoadingComplete() CodeHatch.Core.ProgressLoader.CallLoadingComplete() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181827] [Info] Game has started. Context: [No Entity][0]//Global Init/Game/Game[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Core.Gaming.Game.OnLoadingComplete() CodeHatch.Core.ProgressLoader.CallLoadingComplete() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181827] [Info] Reign Of Kings v1.0.25 (100000025) - R18B by CodeHatch Context: [No Entity][0]//Global Init/Game/Game[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Core.Gaming.Game.OnLoadingComplete() CodeHatch.Core.ProgressLoader.CallLoadingComplete() CodeHatch.Core.ProgressLoader+<ProcessLoaders>c__Iterator7D.MoveNext() CodeHatch.Common.AbortableEnumerator.System.Collections.IEnumerator.MoveNext()[180228-181827] [Info] Type /shutdown to shut down the server. Context: [No Entity][0]//Global Init/Game/SocketAdminConsole[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Administration.SocketAdminConsole.<OnGameStart>m__E() CodeHatch.Engine.Administration.SocketAdminConsole.Update()[180228-181917] [Info] Server : oxide.version Console.AddMessageFinal() Console.AddMessage() CodeHatch.Networking.Events.Listeners.PlayerListener.OnPlayerMessage() CodeHatch.Networking.Events.Subscription+<CreateSubscription>c__AnonStorey233`1[[CodeHatch.Networking.Events.Players.PlayerMessageEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].<>m__9A() CodeHatch.Networking.Events.SubscriptionList.HandleEvent() CodeHatch.Networking.Events.SubscriptionList.HandleEvent() CodeHatch.Networking.Events.EventManager.HandleEvent() CodeHatch.Networking.Events.EventManager.CallEvent() Console.Submit() CodeHatch.Engine.Administration.SocketAdminConsole+<OnMessageReceived>c__AnonStorey209.<>m__13() CodeHatch.Engine.Administration.SocketAdminConsole.Update()[180228-182133] [Info] Saving game... Context: [No Entity][0]//Global Init/Game/Game[0] LoggerExtensions.LogInfo() CodeHatch.Engine.Core.Gaming.Game.Save() CodeHatch.Engine.Core.Gaming.AutoSave+<SaveCoroutine>c__Iterator7C.MoveNext()
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