Ok, what about this commit? https://github.com/OxideMod/Oxide/commit/25314f00dd57ed56860464cb2420ff996002f74e
It broke server directory (may be also on linux). All servers always use "server/my_server_identity/oxide", but saves loaded from correct directory.
Fixed Server.identity not being detected on Wine for Linux
Discussion in 'Rust Discussion' started by AlexALX_[rus-ua], Apr 17, 2015.
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Wulf Community Admin
Where are your saves being loaded from? That's the location it's supposed to be if you aren't setting server.identity in the command-line.
Last edited: Apr 17, 2015 -
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Wulf Community Admin
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Code:wine ./RustDedicated.exe -batchmode -datadir "RustDedicated_Data\\" \ +server.port 29015 +rcon.port 29115 +rcon.password "****" +rcon.ip 0.0.0.0 \ +server.hostname "****" \ +server.identity "surv" +server.maxplayers 200 +server.saveinterval 3600 \ +server.worldsize **** +server.seed ****
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Wulf Community Admin
This should be fixed in the latest commit and snapshots.