Hey. Sorry if I'm repeating things here, I couldn't find any of the other threads that seemed specifically related.
I updated to the latest version of Rust and people can connect and play just fine, I applied the latest Oxide 2 snapshot (build 101) but when I start my server up it won't let anyone connect and keeps dropping from 0/150 to 0/0 available slots—basically it keeps restarting itself from what I can tell.
I've had this problem in the past and wiping the server has fixed it but I'd rather avoid that if possible. It works fine without Oxide, so I'm not sure why installing it would cause it to hang. Could it be an outdated plugin?
Solved Server hanging, players can't connect
Discussion in 'Rust Discussion' started by sickboyy, Jan 13, 2015.
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Wulf Community Admin
I cannot reproduce the issue. From what it sounds like, either you are somehow mismatching builds or the Rust server is corrupt in some way, but most likely the former. You could try without plugins, but I doubt that is the issue.
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I've used the Steam Update button on my cPanel to be sure I have the latest version and I'm using this version of Oxide 2: https://github.com/github.com/OxideMod/Snapshots/20150113
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Wulf Community Admin
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Fixed now. Removed all plugins, updated server, updated to Oxide 2 b102, restarted server, re-upped plugins and restarted again. Not sure what resolved it specifically, probably build 102.