1. Hello today i got this error two times
    Code:
    12/14/2017 10:15:38 PM|Fatal|WebSocket.processException|System.ObjectDisposedException: The object was used after being disposed.
                                   at System.Net.Sockets.NetworkStream.CheckDisposed () [0x00000] in <filename unknown>:0 s
                                   at System.Net.Sockets.NetworkStream.EndRead (IAsyncResult ar) [0x00000] in <filename unknown>:0 , Procedural Map [4000, 525160697]                                                           Oxide.Rust 2.0.3783
                                   at WebSocketSharp.Ext+<>c__DisplayClass9.<ReadBytesAsync>b__8 (IAsyncResult ar) [0x00000] in <filename unknown>:0
    After the error happens the server is still running but all players getting kicked with message "Timed out" and can't connect anymore.
    Need help!
     
  2. Wulf

    Wulf Community Admin

    That's an error related to RCON, which isn't related to players being able to join or not.
     
  3. Any suggestion what could cause it or how i should proceed finding the issue?
     
  4. Wulf

    Wulf Community Admin

    "Timed out" would generally imply the server is either frozen, ports aren't open, or not actually started.
     
  5. Just got the next error
    Code:
    12/14/2017 10:32:52 PM|Fatal|WebSocket.processException|System.IO.IOException: EndRead failure ---> System.Net.Sockets.SocketException: Eine vorhandene Verbindung wurde vom Remotehost geschlossen.
                                   at System.Net.Sockets.Socket+SocketAsyncResult.CheckIfThrowDelayedException () [0x00000] in <filename unknown>:0  [4000, 525160697]                                                          Oxide.Rust 2.0.3783
                                   at System.Net.Sockets.Socket.EndReceive (IAsyncResult asyncResult, System.Net.Sockets.SocketError& errorCode) [0x00000] in <filename unknown>:0
                                   at System.Net.Sockets.Socket.EndReceive (IAsyncResult result) [0x00000] in <filename unknown>:0
                                   at System.Net.Sockets.NetworkStream.EndRead (IAsyncResult ar) [0x00000] in <filename unknown>:0
                                   --- End of inner exception stack trace ---
                                   at System.Net.Sockets.NetworkStream.EndRead (IAsyncResult ar) [0x00000] in <filename unknown>:0
                                   at WebSocketSharp.Ext+<>c__DisplayClass9.<ReadBytesAsync>b__8 (IAsyncResult ar) [0x00000] in <filename unknown>:0
    [SteamChecks] Unknown error occurred while connecting to the Steam API. Error code: 0.
     
  6. Wulf

    Wulf Community Admin

    Anything like that with WebSocket in it will be related to RCON, and not related to players connecting to the server.