1. Hello everyone, im running a server atm with around 100+ people on it and i notice that server is quite jumpy 30-60 fps with 42k entities 4k map, now im wondering, im running it on a 2,6 GHz Sandy Bridge Xeon, i swapped out from Dual core Sky lake clocked at 2 GHz, which would perform the best out of these?

    • 2.6 GHz Intel Xeon E5 (Sandy Bridge) platform (default)
    • 2.2 GHz Intel Xeon E5 v4 (Broadwell) platform
    • 2.0 GHz Intel Xeon (Skylake) platform
    Considering it will be 2 cores on the server, maybe 3? depends..
     
  2. Higher clock speed = better performance
     
  3. Not always
     
  4. As rust, from what I've heard, only runs on one core, a higher clock speed means better performance. I would recommend at least 3 Ghz if you are planning to run a server with a map above 4500. Of course player activity plays a big part on your performance.
     
  5. well with 100 on 4k map the server fps was around at 50, there were no lag, but im wondering how long that will last :p
     
  6. Expect that everything under 60 fps will affect gameplay so 50 fps is quite low. I have mine running around 250 fps, 60 ppl on a 4.5k map.
     
  7. Yes, always... Unity is single threaded so it won't even be able to use most of those cores :p
    [DOUBLEPOST=1503954681][/DOUBLEPOST]I've also been in the Rust server hosting community for a little under 2 years. So I think I know what's best... Rust servers need servers with high clock speed :)
     
  8. Ty for the additional information. I remember a topic where it was explained in detail but couldn't find it anymore.
     
  9. All you need to know really is that you need to focus on single core performance when looking at servers for rust or any other unity game server.
     
  10. https://www.howtogeek.com/177790/why-you-cant-use-cpu-clock-speed-to-compare-computer-performance/

    The difference is CPU familys, not all clock speeds perform the same, if you will stack up single core pferomance of 1000 serie Xeons they will be less efficient than current gen at same speed.
    Something new every day. the reason of question was that im hoping if someone has worked closer with multiple Xeon family chips and know approximate difference in performance. note the 2GHz Skylake is running same server fps as 2,6 GHz E5 sandy bridge
     
  11. I would say personally by experience that you can run a Rust server for 85 players on a PC / Server with Xeon processors in a virtual environment with 2 x cpu / 2 x core and 8gb ram. This runs smoothly. My own server is running at a clock speed of 2.1GHZ. Happy to offer help / recommendations if you need it.
     
    Last edited by a moderator: Aug 29, 2017
  12. This isn't computer performance... We're talking about rust servers... You need high clock speeds, consumer grade CPU's with high clock speed are best performing with Rust server hosting.

    2 years of experience and all popular server owners and admins will agree. Don't go with xeons @ 2gh/z lol
     
  13. As everyone has said, you need fewer cores and higher clock speeds/IPC. Newer generation CPU's will have higher IPC/clock speed.

    My Rust server is currently run on a 3770k @ 4.0GHz. My core 0 hangs out around 60% load and the other 7 cores are pretty much unused. Rust server is very much single core performance oriented.

    I've noticed some Rust server hosts also are on these high core low frequency xeon chips, and when you check the server cpu usage, its always super low, but you still have stuttering. Kinda crummy if you ask me for them to show the COMBINED cpu usage when that doesn't matter at all for Rust.
     
  14. Xeons, per core, are generally disappointing.
    I run a 12 core xeon setup (x5650 admittedly) and everyone's all "wow!" but a core2duo will outperform it in single core applications.

    Higher clock speed == good as a general rule but as @Refuze said, all other things aren't necessarily equal.
    We're dangerously close to being pedantic here but I'm confident your 3.8ghz i7 will trump my 4.0 core2duo.