Hello everyone, im running a server atm with around 100+ people on it and i notice that server is quite jumpy 30-60 fps with 42k entities 4k map, now im wondering, im running it on a 2,6 GHz Sandy Bridge Xeon, i swapped out from Dual core Sky lake clocked at 2 GHz, which would perform the best out of these?
Considering it will be 2 cores on the server, maybe 3? depends..
- 2.6 GHz Intel Xeon E5 (Sandy Bridge) platform (default)
- 2.2 GHz Intel Xeon E5 v4 (Broadwell) platform
- 2.0 GHz Intel Xeon (Skylake) platform
Server FPS, Xeon Core comparison?
Discussion in 'Rust Discussion' started by Refuze, Aug 27, 2017.
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Higher clock speed = better performance
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well with 100 on 4k map the server fps was around at 50, there were no lag, but im wondering how long that will last
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Expect that everything under 60 fps will affect gameplay so 50 fps is quite low. I have mine running around 250 fps, 60 ppl on a 4.5k map.
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[DOUBLEPOST=1503954681][/DOUBLEPOST]I've also been in the Rust server hosting community for a little under 2 years. So I think I know what's best... Rust servers need servers with high clock speed -
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The difference is CPU familys, not all clock speeds perform the same, if you will stack up single core pferomance of 1000 serie Xeons they will be less efficient than current gen at same speed.
Something new every day. the reason of question was that im hoping if someone has worked closer with multiple Xeon family chips and know approximate difference in performance. note the 2GHz Skylake is running same server fps as 2,6 GHz E5 sandy bridge -
I would say personally by experience that you can run a Rust server for 85 players on a PC / Server with Xeon processors in a virtual environment with 2 x cpu / 2 x core and 8gb ram. This runs smoothly. My own server is running at a clock speed of 2.1GHZ. Happy to offer help / recommendations if you need it.
Last edited by a moderator: Aug 29, 2017 -
2 years of experience and all popular server owners and admins will agree. Don't go with xeons @ 2gh/z lol -
As everyone has said, you need fewer cores and higher clock speeds/IPC. Newer generation CPU's will have higher IPC/clock speed.
My Rust server is currently run on a 3770k @ 4.0GHz. My core 0 hangs out around 60% load and the other 7 cores are pretty much unused. Rust server is very much single core performance oriented.
I've noticed some Rust server hosts also are on these high core low frequency xeon chips, and when you check the server cpu usage, its always super low, but you still have stuttering. Kinda crummy if you ask me for them to show the COMBINED cpu usage when that doesn't matter at all for Rust. -
Xeons, per core, are generally disappointing.
I run a 12 core xeon setup (x5650 admittedly) and everyone's all "wow!" but a core2duo will outperform it in single core applications.
Higher clock speed == good as a general rule but as @Refuze said, all other things aren't necessarily equal.
We're dangerously close to being pedantic here but I'm confident your 3.8ghz i7 will trump my 4.0 core2duo.