1. So like title says - i have problem with players display after server have more 127 players, in server list it shows like on server is "0" players. As i can understand thats happens on linux only. If someone running linux with/without oxide - can you please confirm this is issue or its just for me? I can't run server without oxide and reach such online so can't say about vanilla server.
     
  2. So anyone? Can be this some wine limitation or somewhat else? Players still able connect to server, but in server list shows like 0 players and no one want join to "empty" server. I really don't understand whats wrong, in this case better to me limit players to 127 players or so...
    [DOUBLEPOST=1436650403,1436631019][/DOUBLEPOST]It feels like I'm the only one who have this problem... probably no one on linux reached such available online yet :( sadly have no idea what to do
     
  3. mh thought that the current player count is set via game tags as string, so no idea why it should not work...tried to use in a plugin " BasePlayer.activePlayerList.Count" and got the correct value?
     
  4. yes BasePlayer.activePlayerList.Count reports correct value, its only display 0 in server list. but external monitoring scripts (php) displays players correct and thats very strange.