So like title says - i have problem with players display after server have more 127 players, in server list it shows like on server is "0" players. As i can understand thats happens on linux only. If someone running linux with/without oxide - can you please confirm this is issue or its just for me? I can't run server without oxide and reach such online so can't say about vanilla server.
Server display 0 players in client server list if more 127 players on linux
Discussion in 'Rust Discussion' started by AlexALX_[rus-ua], Jun 13, 2015.
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So anyone? Can be this some wine limitation or somewhat else? Players still able connect to server, but in server list shows like 0 players and no one want join to "empty" server. I really don't understand whats wrong, in this case better to me limit players to 127 players or so...
[DOUBLEPOST=1436650403,1436631019][/DOUBLEPOST]It feels like I'm the only one who have this problem... probably no one on linux reached such available online yetsadly have no idea what to do
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mh thought that the current player count is set via game tags as string, so no idea why it should not work...tried to use in a plugin " BasePlayer.activePlayerList.Count" and got the correct value?
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yes BasePlayer.activePlayerList.Count reports correct value, its only display 0 in server list. but external monitoring scripts (php) displays players correct and thats very strange.