Hi,
i have 20 concurrent user , no plugins with lastest oxide snapshot installed. But every 30-40 min server console windows is freezing and every players kicked. And i look log files no erros.
Can u help me fix this ?
Server crashing / freezing every 30-40 mins
Discussion in 'Reign of Kings Discussion' started by TelveTheCat, Jan 9, 2017.
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Wulf Community Admin
Could you upload your latest logs here please?
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18:17 [Info] Loading Oxide Core v2.0.0...
18:17 [Info] Loading extensions...
18:17 [Info] Loaded extension CSharp v1.0.0 by Oxide Team
18:17 [Info] Loaded extension MySql v1.0.0 by Oxide Team
18:17 [Info] Loaded extension Python v1.0.0 by Oxide Team
18:17 [Info] Loaded extension SQLite v1.0.0 by Oxide Team
18:17 [Info] Loaded extension Unity v1.0.0 by Oxide Team
18:17 [Info] Loaded extension ReignOfKings v1.0.0 by Oxide Team
18:17 [Info] Using Covalence provider for game 'Reign of Kings'
18:17 [Info] Loading plugins...
18:17 [Warning] ReignOfKingsCore has replaced the 'group' command previously registered by Reign of Kings
19:52 [Info] Loading Oxide Core v2.0.0...
19:52 [Info] Loading extensions...
19:52 [Info] Loaded extension CSharp v1.0.0 by Oxide Team
19:52 [Info] Loaded extension MySql v1.0.0 by Oxide Team
19:52 [Info] Loaded extension Python v1.0.0 by Oxide Team
19:52 [Info] Loaded extension SQLite v1.0.0 by Oxide Team
19:52 [Info] Loaded extension Unity v1.0.0 by Oxide Team
19:52 [Info] Loaded extension ReignOfKings v1.0.0 by Oxide Team
19:52 [Info] Using Covalence provider for game 'Reign of Kings'
19:52 [Info] Loading plugins...
19:52 [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team
19:52 [Info] Loaded plugin Reign of Kings v1.0.0 by Oxide Team -
Wulf Community Admin
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my logs is here
Attached Files:
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today i can catch to console this error :
t, animation event callbacks or OnValidate. You must use Destroy instead.
estroying GameObjects immediately is not permitted during physics trigger/conta
t, animation event callbacks or OnValidate. You must use Destroy instead.
estroying GameObjects immediately is not permitted during physics trigger/conta
t, animation event callbacks or OnValidate. You must use Destroy instead.
estroying GameObjects immediately is not permitted during physics trigger/conta
t, animation event callbacks or OnValidate. You must use Destroy instead.
estroying GameObjects immediately is not permitted during physics trigger/conta
t, animation event callbacks or OnValidate. You must use Destroy instead.
estroying GameObjects immediately is not permitted during physics trigger/conta
t, animation event callbacks or OnValidate. You must use Destroy instead.
estroying GameObjects immediately is not permitted during physics trigger/conta
t, animation event callbacks or OnValidate. You must use Destroy instead.
estroying GameObjects immediately is not permitted during physics trigger/conta
t, animation event callbacks or OnValidate. You must use Destroy instead. -
Wulf Community Admin
There are some entity and loot related errors in your RoK logs, but I don't see anything that would cause your server to restart. Does your host have any sort of resource limits that you may be hitting? -
My Server Specs is :
2 x Intel Xeon E5530
24 GB RAM
750GB SATA
DELL PowerEdge M610
and i run only rok server -
Wulf Community Admin
Ahh, are you selecting anything on the server console window? It's easy to do, and will freeze the server until it is unselected. You can disable the Windows "QuickEdit mode" mode in the command-prompt Properties.