Hi
For what I understand, lua plugins now beside have sefl.Object should be self.Plugin right?
If so, I keep getting this, and I cant figure why.
Code:[Oxide] 3:36 PM [Error] Failed to initialise plugin notifier (A .NET exception occured in user-code) [Oxide] 3:36 PM [Debug] at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
Self.Object to self.Plugin
Discussion in 'Rust Development' started by NobodyFTW, Feb 7, 2015.