What's the best way to totally backup a world state and roll a new seed and size?
I want to be able to put things back exactly like they were if things don't go right.
Save a world, make a new one
Discussion in 'Rust Discussion' started by [F] Bebblebrox, Mar 21, 2015.
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Wulf Community Admin
The only way I know of right now would be to manually copy and paste each structure using the Copy-Paste plugin. It may be possible to make a plugin that stores all structures to a file, and then restores them after, but none exist yet that I know of. It's not really a simple task either way.
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Say I have Procedural Map_4000_1671088 as my Save entry for my current world. Which I do.
Is there anything else involved to back up for the world, not the players? I of course have full FTP access.
From experimenting, it APPEARS this is all I need to grab. Then, to put it back as it was, I just remove all the other saves and put this folder back in place.
I'm just not sure if there's a better way to do it. -
Wulf Community Admin
Backing up and restoring is pretty much all there is to it, but changing your seed will wipe the world as far as I know, as will many new Rust updates.
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Tying into the other thread you answered, now all I need is a Seed database like Minecraft has so I can find a seed with more Radtowns!
I really appreciate the help, thank you. -
Wulf Community Admin
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Wulf Community Admin