SouZa submitted a new resource:
SafeTrade - Allows players to trade safely without scams. Can use SafeTrade Zone.
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[DOUBLEPOST=1462583236][/DOUBLEPOST]Important Note: This plugin has ExtTeleport for Hurtworld | Oxide as an optional dependency but until the ExtTeleport dev updates his plugin with the compatibility modifications I've asked, you have to use a custom version (1.0.3.1) I've made. You can download it on the Page 1 of the support thread of this plugin. The custom version difference is only to allow compatibility with this plugin.

SafeTrade
Allows players to trade safely without scams. Can use SafeTrade Zone.
Total Downloads: 765 - First Release: May 7, 2016 - Last Update: Jul 21, 2016
- 5/5, 7 likes
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Attached Files:
Last edited by a moderator: May 23, 2016 -
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First I would like to thank the exelente plugin .
I use on my server the teleporter plugin "old" not extTekeporte , I can use this plugin without having to create safe zones ? I just want to allow distance exchanges . How would the setting ?
I would like to leave as tips :
1. Some kind of warning PM informing the punishment if he kills someone .
2. A notice in global stating that Player X killed Y player in a safe area to trade ( besides the already imposed panalidade )
3. save trade logLast edited by a moderator: May 7, 2016 -
0-enabled - false
That's it. Players will be able to trade from distance.
Thx -
I put the plugin and did some testing and the following occurred :
- When the player player X /tradd the item disappears from your inventory . When the player uses the Y / TRADD item also some (ok , so far ) .
- When Player X /tri does not appear the item that the Y player put to the exchange and when the player X uses the/ tr item the player X goes to the player Y but player X does not receive the item the player Y.
- Sometimes in the process the plugin says that the player has not change in progress. And if the player log out during the exchange the items in your hotbar(after the command /tradd) disappear and not come back.
Is possible create compatibility for plugin? Teleportation for Hurtworld | Oxide
thank you again
obs:
I hope you managed to understand my English sucks.Last edited by a moderator: May 7, 2016 -
Thanks m8 for this plugin!!!!
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I am testing / checking all those issues. The plugin has been running on a server for 2 weeks without problems. So yes it is working.
[DOUBLEPOST=1462650490][/DOUBLEPOST]
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no i need to use /tr command lol its working
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Thanks again for the great plugins you are providing us!
When I do /trr <name> the other person doesn't get a message to trade with /tra.
Do i miss something?
Also I can kill the other person without being penalised. -
Whatis mind hurtarena ?
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[DOUBLEPOST=1462719929][/DOUBLEPOST] -
Hi SouZa,
No we do not get that message.
And we have placed a penalty area (skyfall) if they kill someone i made them spawn very high in the air so they fall dead
[DOUBLEPOST=1462735975][/DOUBLEPOST]Hi SouZa,
No we do not get that message.
And we have placed a penalty area (skyfall) if they kill someone i made them spawn very high in the air so they fall dead -
@Ventrex your server has the ExtTeleport for Hurtworld | Oxide ?
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Everyone watching this thread: If you were using the ExtTeleport version modified by me that I uploaded before: Download it again from the Page 1 of this support thread. It had compile error due to last hurtworld update and is fixed now.
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Code:
21:07 [Error] SafeTrade.cs(1311,100): error CS1061: Type `GameManager' does not contain a definition for `GetRandomSpawnPoint' and no extension method `GetRandomSpawnPoint' of type `GameManager' could be found. Are you missing an assembly reference?
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need fix:
RemoveStructure.cs(244,27): error CS0246: The type or namespace name `NetworkManager' could not be found. Are you missing an assembly reference? -
Sjsor send me a reply with solution.
Search for NetworkManager and change it to HNetworkManager -