SafeTrade

Allows players to trade safely without scams. Can use SafeTrade Zone.

Total Downloads: 765 - First Release: May 7, 2016 - Last Update: Jul 21, 2016

5/5, 7 likes
  1. SouZa submitted a new resource:

    SafeTrade - Allows players to trade safely without scams. Can use SafeTrade Zone.

    Read more about this resource...
    [DOUBLEPOST=1462583236][/DOUBLEPOST]Important Note: This plugin has ExtTeleport for Hurtworld | Oxide as an optional dependency but until the ExtTeleport dev updates his plugin with the compatibility modifications I've asked, you have to use a custom version (1.0.3.1) I've made. You can download it on the Page 1 of the support thread of this plugin. The custom version difference is only to allow compatibility with this plugin.
     

    Attached Files:

    Last edited by a moderator: May 23, 2016
  2. First I would like to thank the exelente plugin .

    I use on my server the teleporter plugin "old" not extTekeporte , I can use this plugin without having to create safe zones ? I just want to allow distance exchanges . How would the setting ?

    I would like to leave as tips :
    1. Some kind of warning PM informing the punishment if he kills someone .
    2. A notice in global stating that Player X killed Y player in a safe area to trade ( besides the already imposed panalidade )
    3. save trade log
     
    Last edited by a moderator: May 7, 2016
  3. Yes you can allow distance exchanges. On settings:
    0-enabled - false
    That's it. Players will be able to trade from distance.

    Punishment is only inside SafeTrade Zone, if set. The AlertAreas allows a custom message when player enter the zone. It can be used to that.
    That shows already : )
    Will do it on future.

    Thx
     
  4. I put the plugin and did some testing and the following occurred :

    • When the player player X /tradd the item disappears from your inventory . When the player uses the Y / TRADD item also some (ok , so far ) .
    • When Player X /tri does not appear the item that the Y player put to the exchange and when the player X uses the/ tr item the player X goes to the player Y but player X does not receive the item the player Y.
    • Sometimes in the process the plugin says that the player has not change in progress. And if the player log out during the exchange the items in your hotbar(after the command /tradd) disappear and not come back.

    Is possible create compatibility for plugin? Teleportation for Hurtworld | Oxide

    thank you again

    obs:
    I hope you managed to understand my English sucks.
     
    Last edited by a moderator: May 7, 2016
  5. Thanks m8 for this plugin!!!!
     
  6. Thanks :) Very Nice.
     
    Last edited by a moderator: May 7, 2016
  7. /tra is not working (Working)
     
    Last edited by a moderator: May 7, 2016
  8. I am testing / checking all those issues. The plugin has been running on a server for 2 weeks without problems. So yes it is working.
    [DOUBLEPOST=1462650490][/DOUBLEPOST]
    I couldn't reproduce those issues. When a player type /tradd all his hotbar items ( 1-8 ) are added to the trade. Typing /tri lists both player items added to the trade. Also when a player disconnects the trade is canceled and both players receive their items back. Do you got any console error on the logs? And if you prefer to explain better, PM me in portuguese.

    @kpl35mm-NL you need to give me more information of when that happens. And if you're using AlertAreas and/or ExtTeleport, and using/not using SafeTrade Zone?
     
  9. no i need to use /tr command lol its working
     
  10. Thanks again for the great plugins you are providing us!

    When I do /trr <name> the other person doesn't get a message to trade with /tra.
    Do i miss something?
    Also I can kill the other person without being penalised.
     
  11. Whatis mind hurtarena ?
     
  12. But when you do /trr do you receive a message "You requested a trade with <player>." ?

    You use the SafeTrade Zone? Players only get penalised if they kill inside SafeTrade Zone. If you don't use, then there is no penalty.
    [DOUBLEPOST=1462719929][/DOUBLEPOST]
    It is a plugin I am working on right now.
     
  13. Hi SouZa,
    No we do not get that message.
    And we have placed a penalty area (skyfall) if they kill someone i made them spawn very high in the air so they fall dead
    [DOUBLEPOST=1462735975][/DOUBLEPOST]Hi SouZa,
    No we do not get that message.
    And we have placed a penalty area (skyfall) if they kill someone i made them spawn very high in the air so they fall dead
     
  14. Everyone watching this thread: If you were using the ExtTeleport version modified by me that I uploaded before: Download it again from the Page 1 of this support thread. It had compile error due to last hurtworld update and is fixed now.
     
  15. Code:
    21:07 [Error] SafeTrade.cs(1311,100): error CS1061: Type `GameManager' does not contain a definition for `GetRandomSpawnPoint' and no extension method `GetRandomSpawnPoint' of type `GameManager' could be found. Are you missing an assembly reference?
    
    getting this
     
  16. SouZa updated SafeTrade with a new update entry:

    1.0.1


    [DOUBLEPOST=1464376577][/DOUBLEPOST]
    It's fixed.
     
  17. need fix:

    RemoveStructure.cs(244,27): error CS0246: The type or namespace name `NetworkManager' could not be found. Are you missing an assembly reference?
     
  18. Sjsor send me a reply with solution.
    Search for NetworkManager and change it to HNetworkManager
     
  19. SouZa updated SafeTrade with a new update entry:

    1.0.2