Hi,
I have a Kimsufi KS-4 server(http://www.kimsufi.com/en/) running Windows Server 2012 R2.
I seem to encounter lag spikes where people teleport or just plain and simple lag/jitter while running.
This happens even if there are 10 players, or 50, the amount of players has nothing to do with the amount of lag.
The CPU is almost always below 10%, and the RAM usage is also below 2G at all times.
I do not see any huge disk writes, or cpu spikes or anything suspicious, the server lags out of nowhere.
This is the plugins list:
advanced_kits
chathistory
ChatVote
clean-server
DeathHandler
doorshare
FPSbooster
groups
oxidecore
oxmin
players
r-AntiCheat
r-bans
r-remover
RickVR
rules
s-KillAllAnimals
Sacks.Remover
stats
Any ideas? =\
Rust server lag spikes
Discussion in 'Rust Discussion' started by Dekken, Jan 23, 2015.
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Wulf Community Admin
You'll have to do some debugging, testing, etc to narrow down the culprits. Test without plugins, slowly add them back, etc.
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Its your server's internet speed you only have 100mbps running a gaming server... I have 5gbps and rarely see lag and I have 82 plugins on my server and if there is lag its only a split second while something is running hard.... I pay only slightly more than you by using (clicky first) (clicky second) please click in order so I get a little bonus
my server handles 250 slots and works like a champ. Support is pretty fast and have Skype so making contact supper easy and are always willing to help.