1. Hello,

    start.bat
    Code:
    @echo off
    cls
    :start
    echo D‚marrage du serveur...
    RustDedicated.exe -batchmode -nographics ^
    +rcon.ip XX.XXX.XXX.XXX ^
    +rcon.port 28025 ^
    +rcon.password "000000" ^
    +server.ip XX.XXX.XXX.XXX ^
    +server.port 28015 ^
    -cfg server.cfg ^
    +rcon.web 1 ^
    +server.maxplayers 6 ^
    +oxide.directory "server/my_server_identity/oxide" ^
    +server.hostname "[FR] Serveur privee" ^
    +server.identity "my_server_identity" ^
    +server.level "Procedural Map" ^
    +server.seed 2061452840 ^
    +server.worldsize 4000 ^
    +server.saveinterval 900 ^
    +server.globalchat true ^
    +server.description "Private" ^
    -logfile gamelog.txt
    echo.
    echo Red‚marrage du serveur...
    timeout /t 10
    echo.
    goto start
    
    server.cfg
    Code:
    fps.limit "500"
    global.perf "0"
    server.arrowarmor "1"
    server.arrowdamage "1"
    server.bleedingarmor "1"
    server.bleedingdamage "1"
    server.bulletarmor "1"
    server.bulletdamage "1"
    server.meleearmor "1"
    server.meleedamage "1"
    server.showholstereditems "True"
    relationshipmanager.maxteamsize 4
    heli.bulletdamagescale 3
    heli.bulletaccuracy 1
    
    when server start:
    Code:
    WebSocket RCon Started on 28025
    Generating procedural map of size 4000 with seed 2061452840
    on server console, i saw:
    Code:
    Procedural Map [4000, 2061452840]
    Oxide.Rust 2.0.4017
    Before update, map size and server.seed work without problem:
    https://i.imgur.com/gfPBJ31.jpg

    now i get this map:
    https://i.imgur.com/vCX4LJ7.jpg

    seed is same (proof):
    https://i.imgur.com/EQOdsik.jpg

    any ideas?

    I've removed all backup to:
    .\backup
    and
    .\server\my_server_identity\saves folder

    Cheers,
     

    Attached Files:

  2. When Rust updates it often comes with tweaks to the algorithm that generate the procedural map (ex. this time they tweaked it to include the bandit camp and swamp biome). When the algorithm changes the output of the seed changes too.
     
  3. Thanks for you answer.
     
  4. I might add that if you would like to keep the same map you can extract the .map-file -> Add it to dropbox -> use -levelurl="YourLinkToTheMapFile" as a startup argument. This way you will always get the same map but notice that you will not get any new biomes, compounds or radtowns to the map when they are released to the game.
    Code:
    -levelurl="YourLinkToTheMapFile"
     
  5. Thanks very much for tips!!! <3

    edit: cant edit to set Solved @Wulf
     
    Last edited by a moderator: Aug 6, 2018
  6. Could be worse, you could be PlayRust.io after the update. LOL They have a whole lot of work ahead of them!