I recently started with a fresh Rust server hosted on a dedicated server (from OVH). The server has got a decent player base and doing well so far. The only problem is that the RAM-usage is crawling up and up over time. After 3 days and 12 hours (without restart) it's using 22% RAM compared to it's 6% after a restart. It's not critical at all at this moment but "better safe than sorry".
Is it any way to flush the RAM cache without restarting the server? Or maybe a way to reset in-game dispensers like trees and stones so the server does not need to remember half cutted trees etc.
Server specs:
Processor: Intel(R) Xeon(R) CPU E3-1245 V2 @ 3.40GHz 3.40GHz
RAM: 32 GB
Network: 1200 Mb/s down - 840 Mb/s up
EDIT: Map-size is 6000
Solved Rust Server eating more RAM over time
Discussion in 'Rust Discussion' started by Henrikmeister, Sep 13, 2015.
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Memory leak.
Nothing you can do about except a forced server restart. -
it's recommended to restart every day
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what timers?
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Ex: If I write a small scheduled restart plugin with a 24 hours timer befor executing "server.restart", will the plugin start back from 0 hours when the server starts up again and reload the plugin? -
yes it will