logs I got just now, can't get the rust server up on ubuntu, worked fine prior to update, anyone else have similar issue or way to resolve?Code:Preloaded 'libRakNet.so' Preloaded 'libRustNative.so' eac_server.so [x64] :: OnLoad()Unhandled Exception: System.ExecutionEngineException: SIGILL eac_server.so [x64] :: OnUnload()
Rust server broken on Linux
Discussion in 'Rust Discussion' started by GreenTea, Oct 19, 2017.
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Same
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Seeing this as well.
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Oxide is not updated to the latest build yet.
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Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
... CRASH ... -
Getting same thing after update, installed new oxide and same thing, any fix?
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Wulf Community Admin
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btw Im running vanilla!
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Unhandled Exception: System.ExecutionEngineException: SIGILL
eac_server.so [x64] :: OnUnload() -
Yeah I get the same error whether its' vanilla or modded. So I guess we have to just hang tight and hope eac/fp fixes their stuff soon
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Wulf Community Admin
This thread is for Rust server related issues on Rust, not plugins not compiling. Please stay on topic.
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Update - currently getting this via vanilla or moded.
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eac_server.so [x64] :: OnLoad()
Unhandled Exception: System.ExecutionEngineException: SIGILL
eac_server.so [x64] :: OnUnload() -
same problem here
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anyone know of a fix?
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Rust Commits:
EAC SDK update (outdated Linux 64bit)
EAC startup / initialize fix for Windows
Probably related. -
Alistair_McAlistair [score hidden] 14 minutes ago
We're currently looking into the Linux server startup issue. -
Same problem here, server not starting
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The Linux client fails for the same reason!!!!! (other machine)
Code:# ./rust Set current directory to /home/XXX/.steam/steam/steamapps/common/Rust Found path: /home/XXX/.steam/steam/steamapps/common/Rust/rust Mono path[0] = '/home/XXX/.steam/steam/steamapps/common/Rust/rust_Data/Managed' Mono config path = '/home/XXX/.steam/steam/steamapps/common/Rust/rust_Data/Mono/etc' Preloaded 'ScreenSelector.so' Preloaded 'libRakNet.so' Preloaded 'libRenderer.so' Preloaded 'libRustNative.so' eac_server.so [x64] :: OnLoad()Unhandled Exception: System.ExecutionEngineException: SIGILL eac_server.so [x64] :: OnUnload()