1. every time someone on my server makes a large chest they get kicked with this error
     
  2. Wulf

    Wulf Community Admin

    Please provide your full log using the "Upload a File" button.
     
  3. here it is
     

    Attached Files:

  4. Wulf

    Wulf Community Admin

    That appears to be a copy of your RCON output, which doesn't show a lot. I'm looking for your actual server logs, ie. the RustDedicated_Data/output_log.txt and possible oxide/logs.
     
  5. also got kicked while moving sulfer over to furnace
    [DOUBLEPOST=1450397784][/DOUBLEPOST]ok one sec
    [DOUBLEPOST=1450398006][/DOUBLEPOST]here is oxide logs doesnt show reason just says Disconnected but in rusty its saying RPC error: updateditemcontainer
     

    Attached Files:

  6. im with the same problem
     
  7. Same issue here
    Code:
     disconnecting: Object reference not set to an instance of an object
      at Model.ApplyItemSkin (.ItemSkin itemSkin) [0x00000] in <filename unknown>:0
      at BaseEntity.ApplySkin (.ItemSkin skin) [0x00000] in <filename unknown>:0
      at BaseEntity.OnSkinChanged (Int32 oldSkinID, Int32 newSkinID) [0x00000] in <filename unknown>:0
      at BaseEntity.Load (.LoadInfo info) [0x00000] in <filename unknown>:0
      at BaseCombatEntity.Load (.LoadInfo info) [0x00000] in <filename unknown>:0
      at BaseNetworkable.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at BaseEntity.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at BaseCombatEntity.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at BaseNetworkable.ClientSpawn (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at Client.CreateOrUpdateEntity (ProtoBuf.Entity info, Single time) [0x00000] in <filename unknown>:0
      at Client.OnEntities (Network.Message packet) [0x00000] in <filename unknown>:0
      at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0
      at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
    [Oxide] 8:13 PM [Info] [Notifier v2.17.4] mia left the server. (Reason: Disconnected)
     
  8. I wiped again with bps and everything seems ok so far just ALOT of pissed off players
     
  9. Problem too
     
  10. exact same issue here, it seems to be skin related with items that have new skins added in the last update.
     
  11. Wulf

    Wulf Community Admin

    From what I've heard, it's probably the Item Skin Randomizer plugin.
     
  12. Yep i removed it and server is fine now
     
  13. Will remove it not and see what happens, if it is that plugin hopefully it can be fixed as that plugin was a life saver for our server since the skins are crazy expensive.

    EDIT: We no longer crash if we do the following:

    Server is using Item Skin Randomizer
    Server is using latest stable rust and oxide version
    My client is using the DEV BRANCH build

    Can connect and see all skins without crashes, howcome this is fine using devbranch but not using stable ?
     
    Last edited by a moderator: Dec 18, 2015
  14. Hey guy's,

    I have an error on my Server. User's were kicked when they are connecting with the followed error:
    Code:
    disconnecting: Object reference not set to an instance of an object
      at Model.ApplyItemSkin (.ItemSkin itemSkin) [0x00000] in <filename unknown>:0
      at BaseEntity.ApplySkin (.ItemSkin skin) [0x00000] in <filename unknown>:0
      at BaseEntity.OnSkinChanged (Int32 oldSkinID, Int32 newSkinID) [0x00000] in <filename unknown>:0
      at BaseEntity.Load (.LoadInfo info) [0x00000] in <filename unknown>:0
      at BaseCombatEntity.Load (.LoadInfo info) [0x00000] in <filename unknown>:0
      at BaseNetworkable.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at BaseEntity.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at BaseCombatEntity.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at BaseNetworkable.ClientSpawn (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0
      at Client.CreateOrUpdateEntity (ProtoBuf.Entity info, Single time) [0x00000] in <filename unknown>:0
      at Client.OnEntities (Network.Message packet) [0x00000] in <filename unknown>:0
      at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0
      at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
    [Oxide] 6:29 PM [Info] [Notifier v2.17.3] TripaSeca à quitter la partie. (Raison: Disconnected)
    When I wipe the Server users can connect witout this error.

    It's the devblog 91

    Thanks ☺

    Sorry for my bad English
     
  15. Yesterday a errors come out on my server. i dont know what can i do.

    XXX disconneting: RPC error: updateitemcontainer

    XXX disconneting: RPC error: update loot

    i ask what they can do. answered me that sometimes is when they crafting and other when they drop an item for the inventory.

    Any ideas? help please
     
  16. Thx a lot)) This helps to me)