Solved Resource and animal spawning

Discussion in 'Plugin Requests' started by mvrb, Apr 15, 2015.

  1. A great plugin from Oxide 1.18 is this: http://oxidemod.org/resources/add-resource-map.141/

    If something similar could be made it'd be awesome.

    Main features:
    You can spawn woodpiles, metal, sulfur and stone rocks and they respawn at the same location every X minute.

    /addresource type amount (location = where you are looking)
     
  2. Needed
     
  3. Can I in with this plugin look at the ground and use a command to spawn 1/multiple resources at the same location where I'm looking and then they respawn every X minutes + are saved to a data file and will be reloaded after server restarts as well?

    Or can I only use this plugin to change gather rate / where/how many resources spawn across the map? I don't care much about gather rates, I'd just be able to spawn one or more resources at a custom location (a house above water where some players can TP to)
     
  4. resource manager doesn't change the gather rate it does exacly what you need
    only you will have to configure it manually inside the config file.
    You can just go where you are and do /location (with Locate plugin)
    then add to this place some resources
    look at the default config file generated initially to know how to add resources (and read the overview!)
     
  5. that sounds great, so I can just type /location and then if I am at (500, 500, 500) I can paste those coordinates into the config and then I can spawn 50x Metal Ores exactly at (500,500,500) and then change the behavior of exactly those 50 resources?

    then I could also have 33x woodpiles @ (500, 250, 500) that have a different behavior than the 50 metal ores mentioned above?
     
  6. yes
    you could also place stuff at 0 , 0 , 0,
    add 250 metal ores, 500 wood piles, etc
    with a 4000 radius
    and it will spawn randomly resources in this radius area XD


    each table index has his own behaviour, with his owner resources (so some resources can have the same behaviour as the rest), and all those resources have also some specifics.

    anyway just look at the plugin and the config file you will understand easily :p
     
  7. awesome :)