I would like to see if it is possible to have a Reserved slot system for people who choose to donate a certain amount to the server. Now this list of people would have to be a manually updated list as donators start donating more and more.
But as long as donators have a reserved slot in the server, that would be ideal.
Solved Reserved slots
Discussion in 'Plugin Requests' started by Redfyre, Dec 13, 2015.
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Wulf Community Admin
I'll be porting my Reserved plugin from Rust soon.
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i tried to make it for my serv, but you cant kick someone by using OnPlayerConnected hook,
we need: CanClientLogin | Oxide -
Wulf Community Admin
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This would be good if we could have something that allows us to have 5 hidden slots for reserved so that players see 50 slots, but admins/donators could get in using one of the 5/10 reserved slots. If that can't be done, then maybe having it kick that last person to join to allow for a reserved slot to join the game.
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Anyone could do this? please my server is full al the time because it has 40 slots.
Edit: please someone can do this i really need it, or at least how i can make it, i never programmed a oxide plugin but i have some c# knowledge.Last edited by a moderator: Dec 18, 2015 -
Now that we have the CanClientLogin hook, are we any closer to getting this? I have looked over Wulf's reserved plugin for Rust, but it is written in lua, and I'm only beginning to understand C#, so I'm of no help in porting it over.
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Wulf Community Admin
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I've got so many people waiting on reserved slots to donate its ridiculous.
Patiently waiting though. I will donate to you once this gets created as well. -
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I have been working on a reserve slot plugin, but I'm currently running in to an issue that if players who have the reserved slot permission are already on the server, I have no logic to allow the remaining slots to fill up. If there are 50 slots, 5 reserved slots, and 5 reserved players are online with 40 other normal players, it will not allow the remaining 5 slots to fill up. So once I have that figured out, I will see if I can post my plugin.
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So there currently is no logic to prevent currently connected reserved slot players from being kicked to allow additional ones to join?
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Well my plugin doesn't kick anyone on the server, just denies the ability to join the server once players + reserved slots are greater or equal to maxplayers. I need to add some more logic to take in to account any reserved slots that are currently playing on the server. So basically have reserved slots be a floating number than can change from 5 to 0 depending on who has used up a reserved slot.
[DOUBLEPOST=1450804494][/DOUBLEPOST]With that Logic, there will always be 45 players and 5 reserved slot players when the server is full. Right now my server could be sitting at 43 players and 2 reserved slot players and it will never allow anyone to join that doesn't have a reserved slot flag. -
Wulf Community Admin
Ported as promised: Reserved for Hurtworld | Oxide. I'll be adding some additional features to it soon.