1. This new build-limit thing they added that makes it to where if a base isn't small enough to match the devs standards no construction pieces can be placed within that area.

    It limits construction in a very bad way and I want it out of my server, so is it possible to disable it somehow?
     
  2. Added server configuration for max structure cell complexity: structurecomplexitylimit <value>
    Added new playerlootmode - 4: Destroys all items on death.
    Added item Wall Torch - similar to old torch in construction menu, but freely placeable.


    I don't think you can disable it but you can increase it ;)
    [DOUBLEPOST=1461491990][/DOUBLEPOST]The standard I believe is set to 50000
     
  3. Does putting the structurecomplexitylimit <value > in autoexec_default file it modifies the limit?
    Can someone confirm this?

    @Wulf
     
  4. autoexec.cfg
    Code:
    structurecomplexitylimit 100000000
     
  5. it's impossible to place c4 when build limit is full 0_0
    how to fix it?
     
  6. its work?
     
  7. Is autoexec.cfg a replacement for host.bat? And if it is how would I find it, enable it or make it? My host bat line is
    Code:
    hurtworld.exe -batchmode -nographics -exec "servername <color=#fa8072>World Hurt</color> [2X:CLANS:TP:SHOP:CARS];host 12871;queryport 12881;maxplayers 25;addadmin 76561198084195609;" -logfile "gamelog.txt"
    
     
  8. autoexec.cfg does not replace host.bat. They work together. U can add second admin in the autoexec.cfg the same way you add it in host.bat
     
  9. Do I create a file named autoexec.cfg or do I use autoexec_default.cfg? I removed the addadmin from the host file and added
    Code:
    loadbalancerframebudget 100
    addadmin 76561198084195609
    structurecomplexitylimit 999999999
    wipeinterval -1
    combatlogtimeout 60
    chatspambudget 400
    autobackupinterval 4200
    to the autoexec_default.cfg and ran the server as administrator and it did not run any of these so I was no longer admin.
     
  10. You need to rename autoexec_default.cfg to autoexec.cfg
     
  11. Still does not work.
     
  12. bat file
    Code:
    @echo off
    cls
    :startHurtworld -batchmode -nographics -exec "host 12871; loadbalancerframebudget 1000; chatspambudget 300; queryport 12881; autowipe 0; vehicledecaytime 172800; maxplayers 60; targetfps -1; enforceeac 1; addadmin 76561198065366655; servername  zRUz <color=red>MOSCOW PUB X15 </color> [tp|kit|shop|nowipe]"@echo.
    @echo Restarting server...
    @echo.
    goto start
    
    autoexec.cfg file
    Code:
    addadmin 765611980*********
    So I have 2 admins can use console
     
  13. I've tried moving the commands to the bat file and the same thing happens. Every command works except for structurecomplexitylimit on both files.
    The command only works on console for some reason.
    [DOUBLEPOST=1461628952,1461621343][/DOUBLEPOST]I really need this working today can someone help?
     
  14. Both of these issues will be fixed in the next patch, in a few hours.
     
  15. Thank you :)
     
  16. New
    I opened console (f1) and used rcon structurecomplexitylimit ###### works for us
     
  17. Update information:
    I just try this on my server, but not work! Becouse you must state the type!!!
    for example:
    structurecomplexitylimit 0 999999999 - is only for structures
    structurecomplexitylimit 1 999999999 - is only for machines
    structurecomplexitylimit 2 999999999 - is only for plants

    structurecomplexitylimit <type> <value>
    list of types:
    0 - structures
    1 - machines
    2 - plants
     
  18. When I add the structurecomplexitylimit 0 100000 in autoexec.cfg my server goes offline.
     
  19. That is because you've to place it inside of the autoexe.cfg and autoexec_default
    when you don't place it on the autoexec_default your server can being bugged or on this case its goes off imiditly
     
  20. Ohhh prolly thats why then. I missed the default.
    Thank you :)