I was wondering if there was a way to remove generated prefabs such as rad towns and power lines ?
Solved Removing generated prefabs?
Discussion in 'Rust Development' started by virobeast, Nov 29, 2015.
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Calytic Community Admin Community Mod
Nope. Procedural maps are generated client-side. It is theoretically possible with non-generated maps but the method is unavailable.
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would one not be able to make a call during the server boot to void those items ?
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