As I noticed, many admins have disabled the intelligence of animals to save memory, the processor for the sake of optimization. Animals while just standing still, which saves 10-15% of the processor. But not only animals..
And now after adding scientists, players kill standing nps without much effort and a lot of them. Inside each of the 5-6 shotgun and lp-300 - is there a server console command for disabling (removing) them(scientists)?
I think many admins are interested in this, help us, please
Solved Removing a standing scientist NPC?
Discussion in 'Rust Discussion' started by Hider, Sep 1, 2017.
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I found this command: npcplayerapex.population "0"
Just put it in server.cfg and restart server -
didn't work for me....
thanks though, this issue is so annoying. Free LRS and Mp5s for everyone -
maybe you have another modded version of build server, i don't now -
worked now, thanks man