1. Hello!

    Is it possible to delete a specific element of the UI?

    I used the plugin "ComponentBlocker" for blocked a object but I still see the image of the object in the crafting list, an idea?

    I also tried the plugin "ItemConfig" with for exemple (for Code lock):


    {
    "amountToCreate": 1.0,
    "blueprintStackSize": -1.0,
    "ingredients": [
    {
    "amount": 100.0,
    "shortname": "metal.fragments"
    }
    ],
    "isResearchable": False,
    "NeedsSteamItem": false,
    "rarity": "None",
    "scrapFromRecycle": 0.0,
    "scrapRequired": 0.0,
    "targetItem": "lock.code",
    "time": 30.0,
    "UnlockAchievment": "",
    "workbenchLevelRequired": 3.0
    },
    {
    "category": "Construction",
    "condition": {
    "enabled": false,
    "maintainMaxCondition": false,
    "max": 0.0,
    "repairable": false
    },
    "CraftableWithSkin": false,
    "craftingStackable": 10.0,
    "displayDescription": "An electronic lock. Locked and unlocked with four-digit code.",
    "displayName": "Code Lock",
    "HasSkins": false,
    "isHoldable": true,
    "isUsable": true,
    "maxDraggable": 0.0,
    "modules": [],
    "Parent": null,
    "quickDespawn": false,
    "rarity": "None",
    "shortname": "lock.code",
    "spawnAsBlueprint": false,
    "stackable": 1.0
    },


    It's for my medieval type server...

    Can you help me please? :)
     
  2. @Chevreuil59 ( FR ) You can't block anything whats initiated by the clientside as long no server-side function does control also a whole feature.
    That includes any vanilla UI elements and also other stuff like craftable objects (the crafting was then rejected serverside).
     
  3. Ok! pity

    Thanks you for your reply @FuJiCuRa !