I see there's a plugin to keep you well fed, but I'm curious about the creation of a plugin to remove being too hot or too cold! Any ideas? Or is there one already?
Thanks!
Rust Remove "Too Hot" "Too Cold" message/damage
Discussion in 'Plugin Requests' started by Shark-A-Holic, Mar 14, 2018.
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Damage Control can block the damage but does not remove the message. I'm not certain what the hooks would be for that and will need to do some research.
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You may want to look into OnRunPlayerMetabolism, and perhaps just return non-null if there's a temperature change to ignore it (I think Godmode does something like this but for all metabolism attributes).
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I will look at them for code to borrow. ;-)
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All you need to get rid of the message & the damage.
Code:private void OnPlayerInit(BasePlayer player) { player.metabolism.temperature.min = 32; player.metabolism.temperature.max = 32; }
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This is why I love the Oxide Community. You guys rock