1. I see there's a plugin to keep you well fed, but I'm curious about the creation of a plugin to remove being too hot or too cold! Any ideas? Or is there one already?


    Thanks!
     
  2. Damage Control can block the damage but does not remove the message. I'm not certain what the hooks would be for that and will need to do some research.
     
  3. Thank you mister Mal :)
     
  4. You may want to look into OnRunPlayerMetabolism, and perhaps just return non-null if there's a temperature change to ignore it (I think Godmode does something like this but for all metabolism attributes).
     
  5. I will look at them for code to borrow. ;-)
     
  6. All you need to get rid of the message & the damage.
    Code:
            private void OnPlayerInit(BasePlayer player)
            {
                player.metabolism.temperature.min = 32;
                player.metabolism.temperature.max = 32;
            }
     
  7. This is why I love the Oxide Community. You guys rock