Hi guys,
How do I get the most power out of my server. What tickrate should I take and what should I also config. Give me some help please.
Ty
[DOUBLEPOST=1423553210,1423520448][/DOUBLEPOST]Seems no one is running a server in rust
Cone on people share ur experience with rust servers.
Recommended server configuration
Discussion in 'Rust Discussion' started by CHR, Feb 10, 2015.
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Wulf Community Admin
I don't mess with the tickrate or any settings like those really, just the basics. But then again, I don't run anything but a dev server...
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Mh, well normal tick is 30 i changed it to 100 ...
In CSS it was Standard 33 then they changed to 66 then 100
As i know u can Change the tickrate higher if u see wired stuff like sliding animals etc ... 30 tick is to low!
Try it out People.... Server.tickrate 100 it is useable with ur autocommandsi did proof it
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i tested it all the way! (on VANILLA server)
I think that the sound gets killed because of a memoryoverload, the server does not save anything!
with adding server.saveinterval 60 ... gives no solution.
manual save does not respond, it only tells me the status of the game in console.
With 16gb RAM server i can play 24 minutes, with a 4gb server i can play 7 minutes!
Anyone having ideas to config the server so that it will save every minute?
D:\Rust\RustDedicated.exe -batchmode -load +server.port 28015 +rcon.ip 81.169.149.159 +rcon.port 28025 +server.maxplayers 100 +server.tickrate 30 +server.saveinterval 60 +server.hostname " [GLOBAL] SERVER/RUST BUG HUNTING!" +rcon.password "********" +server.worldsize 5000 +server.seed 6000 +server.secure -autoupdate
Because the server runs on a standard tickrate of 10 i changed this to 30 (as on facepunchforums) . -
Sounds wired.
The sound bug is Cuz of the last rust update. Same to the day night synchronisation. There is no solution for this. This will be fixed with next update. Wait till tomorrow and it's fine. I'm sure.
I save my server every minute. I think the bugs u talk aren't config sided I'm sure it's the rust client by himself.