1. So im trying to get a random unique zone id each time i'm calling the CreateOrUpdateZone function with my plugin , anyway to do it like zone manager does it ? When creating a zone using /zone_add it gives you a long id made of unique numbers , i'm wondering how it's possible to achieve the same result .
    [DOUBLEPOST=1448119224,1448101443][/DOUBLEPOST]nvm , UnityEngine.Random.Range did the trick