1. Can someone make a plugin that allowes the creation of PVP zones on a PVE server?
     
  2. Wulf

    Wulf Community Admin

  3. Hi Wulf!

    Zone Manager does work, but it is not capable of making pvp zones on a pve server.
     
  4. Wulf

    Wulf Community Admin

    Why not? Pretty sure you set flags per zone.
     
  5. Well it simply does not support it.

    Options:
    autolights true/false => autolights on or off depending on the time of the day (settable in the configs)
    eject true/false => all players will be kicked out of the zone when trying to enter it (1)
    enter_message "XXXXX"/false => set a message that will be sent to players when they enter the zone
    leave_message "XXXXXX"/false=> set a message that will be sent to players when they leave the zone
    location here/"x y z" => change location of zone
    pvpgod true/false => all players have PVP god mode in the zone
    pvegod true/false => all players have PVE god mode in the zone
    sleepgod true/false => all sleepers have god mode in the zone
    undestr true/false => all buildings can't be destroyed in the zone
    name XXX => set a name for the zone
    radius XXX => set the radius of the zone (default is 20)
    nochat true/false => prevent players from chatting in this zone
    nobleed true/false => prevent players from taking damage from bleeding
    nobuild true/false => no buildings can be built in the zone (2)
    noboxloot true/false => prevent players from looting boxes
    nodecay true/false => remove decay from all buildings and deployables in the area
    nodeploy true/false => items will not be allowed to be deployed (3)
    nocorpse true/false => remove players corpse if they die in this zone
    nogather true/false => prevent people from gathering in this zone
    notp true/false => no teleportation commands can be used to get in or out of the zone (m-Teleportation)
    nokits true/false => no kits can be requested inside the zone (Kits plugin)
    noplayerloot true/false => prevent players from looting other players or sleepers
    nopve true/false => animals will be invulnerable
    noremove true/false => block players from using the remover tool in here. default is set to true.
    nosuicide true/false => can't write "kill" in the console, to commit suicide
    nowounded true/false => when a player is supposed to die, he dies, doesn't go by the wounded state
    npcfreeze true/false => freeze the NPC (animals won't move any more in the zone)
    killsleepers true/false => all sleepers will be killed when they go to sleep here
    radiation XX/false => add radiation to the zone
    nodrown true/false => disables drowning
    nostability true/false => stability is turned off
    noupgrade true/false => buildings can't be upgraded
    ejectsleepers true/false => sleepers will be moved out of the zone
    nopickup true/false => block picking up items
    nocollect true/false => block picking up collectables
    nodrop true/false => removes dropped items