ProtectedZone

Allows the easy addition of zones that have many options like noPvP, NoBuild, noDamage, etc

Total Downloads: 358 - First Release: Oct 5, 2017 - Last Update: Jul 20, 2018

5/5, 3 likes
  1. Mordeus submitted a new resource:

    ProtectedZone - Allows the easy addition of zones that have many options like noPvP, NoBuild, noDamage, etc

    Read more about this resource...
     
  2. Mordeus updated ProtectedZone with a new update entry:

    1.0.2

     
  3. Oh my God, where were you before? How lacks this modification! Thank you.
     
  4. Please fix trebuchet and ballista damage when nodamage = true.
     
  5. Mordeus updated ProtectedZone with a new update entry:

    1.0.3


    [DOUBLEPOST=1507258054][/DOUBLEPOST]
    This should be fixed now, and thank you for letting me know.
     
  6. I have a customized version of my own just like this that I pieced together for all cubes, and entities, and still allowed damage to Mobs in protected zones. Along with a nobuild zone also. This seems to be the culmination of all those things + more. Great Job.
     
  7. Maybe you add attribute "noroping" too?
    At safe zones players can use rope and pull out victims from these zones to kill.
     
    Last edited by a moderator: Oct 6, 2017
  8. Yes I can, I will add that to the next update..
    [DOUBLEPOST=1507287077][/DOUBLEPOST]
    Thanks! And is this the server owner Wither that I know?
     

  9. Yes Sir! How have you been?
     
  10. And maybe possible to add NoPVE?
    Players can beckon mobs to safe zones for kill everyone.
     
  11. So by this you mean within the zone the player cannot kill any wildlife or plagued villagers?
     
  12. Player can stand in the safe zone hoping that he will not be killed, but villager come to zone and kill all who afk (just example).
     
  13. Ok, I will add that to the list
     
  14. And noprefabdamage =)
    That players could not damage stations and decor.
     
  15. You can add just damageEvent.Entity at the OnEntityHealthChange hook for safe all entities, not only blocks or crests. But for that should be fix mobs damage to player too.
     
    Last edited by a moderator: Oct 6, 2017
  16. And need check like OutOfZone for trebuchet attack near zone to zone. At zone player cannot damage from trebuchet, but out of zone it possible...
     
    Last edited by a moderator: Oct 7, 2017
  17. Ok, I'll look into all of that and get it in the next update...
    Thanks Casper for testing all of that!
     
  18. Thank you for your work! I want to make a safe tavern on my server and your plugin has already did a big step forward in this direction. And i make NoRoping in your plugin for my server, i can send you that code if you want.
     
  19. Mordeus updated ProtectedZone with a new update entry:

    1.1.0

     
  20. nopve not working. ;c