1. im using a plugin that lands helicopter but when I get away from general render distance (I see trees, objects starting to disappear from distance) and the helicopter is in outside that range, it disappear 0 to 2 seconds approx. to reappear right after. Just like if its part of the removable textures but keep popping back in. I can hear the heli noise going in and out as it reappear. When I get inside the render, it never disappear. Why? I have no problem with the flying ones, they always stay in the world.

    What should I check to make sure it doesnt depop? did it spawn as a "bad entity" and not a real helicopter? if you can show me the right direction what im missing to have it stop with that reload entity from far distance, would appreciate it.