I place pookie bears around the map and players like to shoot them. I was thinking it would be cool if I could place them on a wall and once destroyed have them placed again after a timer.
like a shooting range.
Rust Pookie bear shooting range
Discussion in 'Plugin Requests' started by Quicken, Feb 9, 2016.
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Thats a pretty simple 5-10 minute job, depending if you want that to work on ALL Pookie Bears on the server or just in an area.
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Code:PookieRanage = Zone/server Zone= (name of zone from zone manager?) Respawn = 120 (in seconds)
scenario for area:
1. I setup up a shooting range and put pookie bears on a wall or foundation or something.
2. players shoot the Pookies
3. Pokies respawn after respawn time
Behavior: only respawn if the bears are gone - otherwise we will end up with a stack of bears
basically I was trying to figure out the /plant feature of the build tool to "plant" bears at a location.