1. I place pookie bears around the map and players like to shoot them. I was thinking it would be cool if I could place them on a wall and once destroyed have them placed again after a timer.

    like a shooting range.
     
  2. Thats a pretty simple 5-10 minute job, depending if you want that to work on ALL Pookie Bears on the server or just in an area.
     
  3. How about a config option that lets you state an area (zone manager?) or server something like

    Code:
    PookieRanage = Zone/server
    Zone= (name of zone from zone manager?)
    Respawn = 120  (in seconds)
    
    my fear is server wide could cause lag?

    scenario for area:

    1. I setup up a shooting range and put pookie bears on a wall or foundation or something.
    2. players shoot the Pookies
    3. Pokies respawn after respawn time

    Behavior: only respawn if the bears are gone - otherwise we will end up with a stack of bears :)

    basically I was trying to figure out the /plant feature of the build tool to "plant" bears at a location.