1. I recently installed the Announcer.cs plugin for Oxide into the correct folder, to edit the file I have to make changes to the Announcer.json file which should be generated in the Config folder after server run.

    But the folder remains empty for some reason. I suspect there are some issues with the paths, but on closer inspection it would seem that there is indeed no .json file created at all anywhere.

    Edit: I also made my own Announcer.json file and pasted in the source code provided by the author- but it doesn't make a difference. The mod works, I just can't customize it.

    Do you have any suggestions?

    Thanks in advance!
     
  2. Sometimes the ftp's are not refreshing automaticaly so you have to refresh them manualy .. right click and refresh or sth like that
     
  3. I host locally, I assume you mean if I were renting a server right?
     
  4. Wulf

    Wulf Community Admin

    If config files aren't created, it's either:
    • Plugins not actually loaded.
    • Oxide in not installed fully.
    • Looking in wrong location.
    • Permissions restriction by your system.
     
  5. Solved yet again.

    I reinstalled the whole game, just to have a clean slate to work with.

    I did all my server updating and modding while inside the common folders- then just copy/pasted it- and put the original RoK directory back in commons to launch the game.

    Now the compiler works just fine and all is good!

    Thanks for the reply!