PLUGIN.ResourceId

Discussion in 'Rust Development' started by TheDoc, Jan 10, 2015.

  1. Hi Guys,

    I'm working on my first plugin and I see this on top of most of the plugins

    PLUGIN.ResourceId = xxx

    How do I get an ID? Do I need one?

    Thanks,
    TheDoc
     
  2. You'll know your ResourceId when you've added your plugin for the first time. It's the numbers on the end of the plugin's overview url, for instance, m-Teleportation has 660 as resource id: http://oxidemod.org/resources/teleportation-system.660/

    This is used for the updater plugin to check for plugins updates through the server console :)
     
  3. Wulf

    Wulf Community Admin