1. Hi,

    I recently had to reinstall the server and i have been running the unmodded version of rust experimental, but with todays updated i decided to mod it with oxide.

    So, I updated Rust Experimental, as few hours ago and downloaded the new oxide version as always and overwrited the existing files ( just as explained). I have done this severeal times in the past.

    This time the oxide will not load on any spawned server. The dedicated server will run but not with oxide.

    I have my own hardware rented in a datacenter so i am not using any gameserver rental service.

    Any ideas on how to solve this.

    ps: Also i browsed in this forum and read somewhere that visual c runtime was required, i am not shure about that but i installed it anyway since the OS was a fresh install.
     

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  2. Wulf

    Wulf Community Admin

    Which Oxide build/version did you install? Also, please upload your latest RustDedicated_Data/output_log.txt here and any server/identity/oxide/logs.
     
  3. Hello wulf thanks for your fast response.

    I installed the latest, downloaded from oxidemod 2 hours ago.

    Uploading the required log.

    i dont have any server/identity/oxide/logs. since the mod doesn't seem to be loading iu assume the directories aren't beeing created. (see prtscr)
     

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  4. Wulf

    Wulf Community Admin

    From that log, you don't have Oxide installed.
     
  5. Yep i know that.

    However thats the problem because as far as i know installing the mod is just a simple operation of copying the files to the rustdedicated directory and overwriting the existing ones.

    and i have done that ...

    any reason why the mod wont hook ?

    btw the version is
    Version 2.0.1336
     
  6. Wulf

    Wulf Community Admin

    Do you have any autoupdate or update script/check when starting your server? Oxide is a mod, so it needs to be installed after any updates.
     
  7. Ok i found the problem.

    Maybe you should add that to your tutorial. I believe you might have more people experiencing this

    When you download the zip file from the site and unzip it, depending of the OS type and version, security configurations you have and the way you unzip the file you may notice the following message when going to the properties of the downloaded files (only the four files in the root directory)

    (see screenshot)

    "This file came from another computer and might be blocked to help protect this computer"

    Just click unblock.

    I am not shure why this matters since i reason that the dll's are beeing (executed/used) from another process. But it fixed the problem

    BTW i am getting a lot of this
    Code:
    79.169.61.160:63193/76561198017298447/rizlah disconnecting:
      at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
      at BaseNetworkable.NetworkDestroy () [0x00000] in <filename unknown>:0
      at Client.OnGroupDestroy (Network.Message msg) [0x00000] in <filename unknown>:0
      at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0
      at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
    is it normal.
     

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    Last edited by a moderator: Sep 4, 2015
  8. Wulf

    Wulf Community Admin