1. This is the oxide/logs/compiler*.txt
    [DOUBLEPOST=1492898164][/DOUBLEPOST]In the Oxide log file this is how the server starts up.

    Code:
    22:32 [Info] Loading Oxide Core v2.0.3218...
    22:32 [Info] Loading extensions...
    22:32 [Info] Loaded extension CSharp v2.0.3218 by Oxide Team
    22:32 [Info] Loaded extension MySql v2.0.3218 by Oxide Team
    22:32 [Info] Loaded extension SQLite v2.0.3218 by Oxide Team
    22:32 [Info] Loaded extension Unity v2.0.3218 by Oxide Team
    22:32 [Info] Loaded extension Rust v2.0.3218 by Oxide Team
    22:32 [Info] Using Covalence provider for game 'Rust'
    22:32 [Info] Loading plugins...
    22:32 [Info] Loaded plugin Unity Core v2.0.3218 by Oxide Team
    22:32 [Info] Loaded plugin Rust v2.0.3218 by Oxide Team
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Debug] Plugin compilation is already queued: EventManager (8.397 ago)
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling:
    22:32 [Error] Error while compiling: 
     

    Attached Files:

  2. I found the problem. Update OxidePatcher plz.
     
  3. Wulf

    Wulf Community Admin

    The patcher isn't related to the issue you posted. Oxide is already patched for Rust and it is included in all of the updates from today.
     
  4. Gameservers has the lastest update now :D thanks wulf!!!
     
  5. I use the original Assembly-CSharp and Facepunch.Console. Patch them with an OxidePatcher.
     
  6. Wulf

    Wulf Community Admin

    We do not support self-patching. Our repo has all you need though if so.
     
  7. But until today's update everything worked fine. OxidePatcher will no longer be updated for public use?
     
  8. Wulf

    Wulf Community Admin

    The patcher isn't tied to games, and is updated when it needs to be. Make sure you are using the updated .opj for Rust.
     
  9. Can somebody please explain me how I get this to work again?
    I did all the updates for oxide from the first release tonight, but still no succes with the plugins they refuse to start up when I start my server? (and I don't really understand the fix some people posted here :) )
    Thanks in advance
     
  10. The compiler is working. Errors in plugins
    Check the command: oxide.plugins
     
  11. Guys, you need to update the server again, completely.
     
  12. Well, hosting seems to slow down
    In manual mode, it can not be updated
     
  13. I did the last server update (22-4-2017), after I updated oxide (4 times total) and now the server refuse to auto start the plugins if I reload them 1 by 1 they work but after a restart they are all off again?
     
  14. If you have the current version, then you should see this:
    Code:
    [SERVER v1.0.24] Console: warning CS1701: Assuming assembly reference `Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' matches assembly `Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed'. You may need to supply runtime policy
    in the file oxide/logs/compiler*.txt
     
  15. Wulf

    Wulf Community Admin

    You should only see that if you are a build behind.
     
  16. I just completely updated the server and installed the latest patch. I started the server and saw the warning again
     
  17. Wulf

    Wulf Community Admin

    That's just a warning, you can ignore it. It won't be causing any issues. The error before was the actual issue.