Hey @Wulf , I was pretty impressed how fast you updated oxide - Thank you very much for this.
But it seems my server has some problems.
First start: everything was fine, plugins worked well.
Then suddenly a servercrash.
After a restart the plugins were shown for like 20 seconds and then oxide crashed and no plugin works anymore (literally no: not even oxide.grant and so on)
After that crash it's not working anymore.
I will try a complete fresh install, but just want to know if anyone else has some problems
Solved Oxide not starting after restart (not installed)
Discussion in 'Rust Discussion' started by Stefan Red, Feb 4, 2016.
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Wulf Community Admin
Nothing has changed with Oxide, it was simply re-patched for the Rust update. The only thing that changed was the Rust DLL. If none of the Oxide commands or plugins worked, then Oxide wasn't installed. Oxide is a mod, so it always needs to be installed after any updates.
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Trust me, I installed it.
It even runs for a few seconds... after the restart not anymore.
But like i said, I am reinstalling atm.
We will see. -
Wulf Community Admin
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No i stopped the server, and copied the new files over the old ones.
But it seems to work now. Sorry to steal your time.
I don't know what was the problem but i feel dumb now for stealing your time.
Is it possible to delete this here?
Thank you again -
Wulf Community Admin
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Ok now i know the problem - I faced the error when working on my files between build 785.81 and 785.89.
The hoster did an update, and restarted the server.
So I wasn't completely dumb xD -
Wulf Community Admin
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I don't say (anymore) that it was your fault or the build.
I just guess the server was restarting, when is was working around in the files. I don't know why it didn't load after the restart.
But it did perfectly after a second restart.
Everything is fine. You are doing a really excellent job - and I should just rent a root server so I have full control of any restarts / updates and so on -
Wulf Community Admin
There may be an error with Rust when trying to use an old map too, so that may have played a part. Today's Rust updates were force wipes.