1. With the latest update, my server on gameserver.com had an issue where no one could connect to the server, though it shows the server is running. They came out with a "fix" though they did not say what it was. That let me connect, but oxide was not running. I uploaded the latest .336 update and after I did that, I went back to not being able to connect. If I click their "update" button, I can get in again, but no oxide. What I noticed was that the RustDedicated_Data\Managed gets cleaned of all files uploaded by Oxide when I do that.

    I'm guessing that some file that is in the oxide folder causes it. On Facepunch, a fix for the connection issue was to use an updated Assembly-Csharp.dll and another file in the RustDedicated_Data\Plugins.. the rustnative.dll.

    The only mods I am using are Give, Item Config, mage-motd, and RemoverTool.

    Here is the last portion of my Oxide logs

    10:46 PM [Info] Loading Oxide core v2.0.336...
    10:46 PM [Info] Loading extensions...
    10:46 PM [Info] Loaded extension CSharp v0.6.0 by bawNg
    10:46 PM [Info] Loaded extension JavaScript v1.0.0 by Nogrod
    10:46 PM [Info] Loaded extension Lua v1.0.0 by Oxide Team
    10:46 PM [Info] Loaded extension MySql v1.0.0 by Nogrod
    10:46 PM [Info] Loaded extension Python v1.0.0 by Nogrod
    10:46 PM [Info] Loaded extension Rust v1.0.0 by Oxide Team
    10:46 PM [Info] Loaded extension SQLite v1.0.0 by Nogrod
    10:46 PM [Info] Loaded extension Unity v1.0.0 by Oxide Team
    10:46 PM [Info] Loading plugins...
    10:46 PM [Info] Loaded plugin Mage MOTD v1.0.0 by Risin
    10:46 PM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team
    10:46 PM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team
    10:46 PM [Info] Give plugin was compiled successfully in 261ms
    10:46 PM [Info] RemoverTool plugin was compiled successfully in 268ms
    10:46 PM [Info] ItemConfig plugin was compiled successfully in 281ms
    10:46 PM [Info] Loaded plugin RemoverTool v2.2.0 by Reneb
    10:46 PM [Info] Loaded plugin ItemConfig v1.0.4 by Nogrod
    10:46 PM [Info] Loaded plugin Give v2.0.0 by Reneb
    10:46 PM [Info] Mage MOTD: Starting...

    Any idea what is happening? I'm waiting to hear back from gameservers as to what the fix is.
     
  2. Wulf

    Wulf Community Admin

    It's a Rust issue that is fixed in the latest dev builds. Nothing we can do. You can ask your host to try the dev branch, or use the dev DLLs from the announcement thread. The issues are from the transition to the new networking library that Rust uses called Raknet, nothing to do with Oxide.
     
  3. I uploaded oxide again, and used the dll's from the announcement thread, and Oxide still won't work.. I guess I'll see if Rust updates tomorrow and fixes it.
     
  4. My server doesn't even start.
     
  5. I had a support ticket in with Gameservers to help and they updated me to v.338 of Oxide and everything is working now. Before that, on .336 I had uninstalled Oxide completely, including removing the oxide folder from the \servers\xxxxxx folder where xxxxx is my gameservers ID. After uploading Oxide to where it says you copy the files, the Oxide folder I deleted was not recreated. I am guessing it should have been auto created if Oxide was working. They installed .338 (they do not tell you exactly what they do to fix it or install it) but it's working now.
     
  6. Wulf

    Wulf Community Admin

    Oxide 336 was for yesterday's Rust update, 338 is for today's Rust update. Yesterday's Rust update was messed up for a lot of people due to a bug with the networking changes.