Can someone tell me if its possible to make Owrongs stackable?
[DOUBLEPOST=1453035299,1452961791][/DOUBLEPOST]#Push![]()
Solved Owrong stacking?
Discussion in 'Hurtworld Discussion' started by Flockeeee, Jan 17, 2016.
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GlobalItemManager itemmanager = Singleton<GlobalItemManager>.Instance;
(itemmanager.GetItem(25) as ConsumableItem)?.StackSize(255);
ItemID 25 = Owrong.
[DOUBLEPOST=1453046879][/DOUBLEPOST]If you're not sure what to do with this code, let me know and I'll put it in a simple plugin for you. -
Okay where i have to put this?
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IS it just owrongs you want? What about steak?
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Steaks would be nice too
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Okay save this code as "Stacksize.cs" and stick it in your oxide/plugins/ folder
This will allow them all to be 255 you can change that 255 number to something smaller if you want.
Moderator edit: Please use the Plugins page for plugin submissions.Last edited by a moderator: Jan 20, 2016 -
okay thank u a lot man!
[DOUBLEPOST=1453064521,1453047490][/DOUBLEPOST]Now i have one problem. The Owrongs have stacksize 255. All fine...but they dont turn into a Modrige Owrong now? How i fix that? -
They still go mouldy, just at the same rate as before. One at a time.
So if you have a stack of 255, one will go mouldy leaving you with a stack of 254. Etc.
Remember you've only changed the stack count, not the mechanics on how things cook/mold
So for best results on molding, you should still separate the stack like before. -
Could you please share your plugin to stack owrongs? Submit it to the plugins page! I need that too!
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Black could you send me the plugin ?