Solved Owrong stacking?

Discussion in 'Hurtworld Discussion' started by Flockeeee, Jan 17, 2016.

  1. Can someone tell me if its possible to make Owrongs stackable?
    [DOUBLEPOST=1453035299,1452961791][/DOUBLEPOST]#Push :D
     
  2. GlobalItemManager itemmanager = Singleton<GlobalItemManager>.Instance;
    (itemmanager.GetItem(25) as ConsumableItem)?.StackSize(255);

    ItemID 25 = Owrong.
    [DOUBLEPOST=1453046879][/DOUBLEPOST]If you're not sure what to do with this code, let me know and I'll put it in a simple plugin for you.
     
  3. Okay where i have to put this?
     
  4. IS it just owrongs you want? What about steak?
     
  5. Steaks would be nice too
     
  6. Okay save this code as "Stacksize.cs" and stick it in your oxide/plugins/ folder
    This will allow them all to be 255 you can change that 255 number to something smaller if you want.

    Moderator edit: Please use the Plugins page for plugin submissions.
     
    Last edited by a moderator: Jan 20, 2016
  7. okay thank u a lot man! :)
    [DOUBLEPOST=1453064521,1453047490][/DOUBLEPOST]Now i have one problem. The Owrongs have stacksize 255. All fine...but they dont turn into a Modrige Owrong now? How i fix that?
     
  8. They still go mouldy, just at the same rate as before. One at a time.
    So if you have a stack of 255, one will go mouldy leaving you with a stack of 254. Etc.

    Remember you've only changed the stack count, not the mechanics on how things cook/mold
    So for best results on molding, you should still separate the stack like before.
     
  9. Could you please share your plugin to stack owrongs? Submit it to the plugins page! I need that too!
     
  10. Thanks !! Worked
     
    Last edited by a moderator: Jan 23, 2016
  11. Black could you send me the plugin ?