1. Have this error on my server do not know what it means

    Code:
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
     
    OverflowException: Arithmetic operation resulted in an overflow.
      at System.Linq.Enumerable.Sum[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00036] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0
      at Oxide.Core.ServerConsole.ServerConsole.AddMessage (System.String message, System.ConsoleColor color) [0x00043] in <fc2b4388d9974d719a0972b08cea0f17>:0
      at Oxide.Core.Logging.Logger.HandleMessage (System.String message, System.String stackTrace, Oxide.Core.Logging.LogType logType) [0x0005b] in <fc2b4388d9974d719a0972b08cea0f17>:0
      at Oxide.Game.Rust.RustExtension.HandleLog (System.String message, System.String stackTrace, UnityEngine.LogType logType) [0x00032] in <6ae2b7fa794b4d349f6325dcdcf744ad>:0
      at Facepunch.Output.LogHandler (System.String log, System.String stacktrace, UnityEngine.LogType type) [0x00181] in <9f5b7a9ff0c44ff99aacb86ef56ae396>:0
      at (wrapper delegate-invoke) <Module>.invoke_void_string_string_LogType(string,string,UnityEngine.LogType)
      at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00014] in <7848bf5ffb154531ab6a4765738d835a>:0
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:LogWarning(Object)
    Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage)
    Oxide.Core.Logging.Logger:Write(LogMessage)
    Oxide.Core.Logging.Logger:Write(LogType, String, Object[])
    Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[])
    Oxide.Core.OxideMod:LogWarning(String, Object[])
    Oxide.Plugins.CSharpPlugin:PrintWarning(String, Object[])
    Oxide.Plugins.<CheckForUpdates>c__AnonStorey1:<>m__0(Int32, String)
    Oxide.Core.Libraries.WebRequest:<OnComplete>b__42_0()
    Oxide.Core.OxideMod:OnFrame(Single)
    Oxide.Core.Unity.UnityScript:Update()
     
    (Filename: <839a3cb835c04d14aeb58d83bb7bc4bd> Line: 0)
     
    [Update Checker] Failed to access plugin information API.
    If this keeps happening, please contact the developer.
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
     
    OverflowException: Arithmetic operation resulted in an overflow.
      at System.Linq.Enumerable.Sum[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00036] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0
      at Oxide.Core.ServerConsole.ServerConsole.AddMessage (System.String message, System.ConsoleColor color) [0x00043] in <fc2b4388d9974d719a0972b08cea0f17>:0
      at Oxide.Core.Logging.Logger.HandleMessage (System.String message, System.String stackTrace, Oxide.Core.Logging.LogType logType) [0x0005b] in <fc2b4388d9974d719a0972b08cea0f17>:0
      at Oxide.Game.Rust.RustExtension.HandleLog (System.String message, System.String stackTrace, UnityEngine.LogType logType) [0x00032] in <6ae2b7fa794b4d349f6325dcdcf744ad>:0
      at Facepunch.Output.LogHandler (System.String log, System.String stacktrace, UnityEngine.LogType type) [0x00181] in <9f5b7a9ff0c44ff99aacb86ef56ae396>:0
      at (wrapper delegate-invoke) <Module>.invoke_void_string_string_LogType(string,string,UnityEngine.LogType)
      at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00014] in <7848bf5ffb154531ab6a4765738d835a>:0
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:LogWarning(Object)
    Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage)
    Oxide.Core.Logging.Logger:Write(LogMessage)
    Oxide.Core.Logging.Logger:Write(LogType, String, Object[])
    Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[])
    Oxide.Core.OxideMod:LogWarning(String, Object[])
    Oxide.Plugins.CSharpPlugin:PrintWarning(String, Object[])
    Oxide.Plugins.UpdateChecker:SendMessage(IPlayer, String)
    Oxide.Plugins.<CheckForUpdates>c__AnonStorey1:<>m__0(Int32, String)
    Oxide.Core.Libraries.WebRequest:<OnComplete>b__42_0()
    Oxide.Core.OxideMod:OnFrame(Single)
    Oxide.Core.Unity.UnityScript:Update()
     
    (Filename: <839a3cb835c04d14aeb58d83bb7bc4bd> Line: 0)
     
    [Update Checker] Following plugins are outdated:
     
  2. hey i get thes Error update it

    Code:
    OverflowException: Arithmetic operation resulted in an overflow. at System.Linq.Enumerable.Sum[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00036] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0 at Oxide.Core.ServerConsole.ServerConsole.AddMessage (System.String message, System.ConsoleColor color) [0x00043] in <fc2b4388d9974d719a0972b08cea0f17>:0 at Oxide.Core.Logging.Logger.HandleMessage (System.String message, System.String stackTrace, Oxide.Core.Logging.LogType logType) [0x0005b] in <fc2b4388d9974d719a0972b08cea0f17>:0 at Oxide.Game.Rust.RustExtension.HandleLog (System.String message, System.String stackTrace, UnityEngine.LogType logType) [0x00032] in <6ae2b7fa794b4d349f6325dcdcf744ad>:0 at Facepunch.Output.LogHandler (System.String log, System.String stacktrace, UnityEngine.LogType type) [0x00181] in <9f5b7a9ff0c44ff99aacb86ef56ae396>:0 at (wrapper delegate-invoke) <Module>.invoke_void_string_string_LogType(string,string,UnityEngine.LogType) at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00014] in <7848bf5ffb154531ab6a4765738d835a>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage) Oxide.Core.Logging.Logger:Write(LogMessage) Oxide.Core.Logging.Logger:Write(LogType, String, Object[]) Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[]) RustIO.Oxide.RustIOExtension:A(String, Exception) RustIO.Interface:A(String, Exception) RustIO.Interface:A(JObject) RustIO.Interface:OnInstall(JObject) System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) A.h:a(String, Object[]) A.h:A(Byte[], Action`2, JObject) RustIO.Oxide.RustIOExtension:A(Func`1) A.G:A(Boolean) A.G:c() System.Reflection.MonoMethod:InternalInvoke(MonoMethod, Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String) ServerMgr:DoTick()
     
  3. Wulf

    Wulf Community Admin

    Should be fixed in the next Oxide update.
     
  4. @Wulf Do you have an idea of when it happens?
     
  5. Wulf

    Wulf Community Admin

    Most likely when the length of a message output to the server console exceeded what it was capable of handling with the code that was used.