Hello, i cannot found how i can open the inventory of player .
Can you help me please??
[DOUBLEPOST=1440065803,1440049688][/DOUBLEPOST]Ok Reneb give me the solution it's :Code:void OnUseNPC(BasePlayer npc, BasePlayer player) { monPlayer = player; //ConsoleSystem.Run.Server.Normal("eco.c balance "+monsteamID+""); if(npc.displayName.Equals("Armuriers")){ //TODO OPEN INVENTORY PLAYER player.gameObject.AddComponent<UIDestroyer>(); CommunityEntity.ServerInstance.ClientRPCEx(new Network.SendInfo() { connection = player.net.connection }, null, "AddUI", translatedJson); } }
Code:player.ClientRPCPlayer(null, player, "RPC_OpenLootPanel", new object[] { " " });
Solved Open Inventory player
Discussion in 'Rust Development' started by L'Indien, Aug 20, 2015.