Solved Open Inventory player

Discussion in 'Rust Development' started by L'Indien, Aug 20, 2015.

  1. Hello, i cannot found how i can open the inventory of player .
    Can you help me please??

    Code:
            void OnUseNPC(BasePlayer npc, BasePlayer player)
            {
              
                monPlayer = player;                //ConsoleSystem.Run.Server.Normal("eco.c balance "+monsteamID+"");                if(npc.displayName.Equals("Armuriers")){
                   //TODO OPEN INVENTORY PLAYER                    player.gameObject.AddComponent<UIDestroyer>();
                        CommunityEntity.ServerInstance.ClientRPCEx(new Network.SendInfo() { connection = player.net.connection }, null, "AddUI", translatedJson);
                      
                    }
               
            } 
    [DOUBLEPOST=1440065803,1440049688][/DOUBLEPOST]Ok Reneb give me the solution it's :
    Code:
    player.ClientRPCPlayer(null, player, "RPC_OpenLootPanel", new object[] { " " });