1. I am looking for this plug-in for "Experimental"
    Thanks in advance for your answer!

    Логика плагина
    1) Есть настройка времени запуска плагина (например раз в 24 часа)
    2) Плагины проверяет время существования постройки без действия шкафа (в случае если постройка существует слишком долго, постройка удаляется. Это врмя тоже нужно вынести в настройки)
    3) Если игрок не заходил в игру в течении определенного времени, его авторизация в шкаф удаляется. Если при этом в шкафу больше нет других авторизованных игроков, удаляется шкаф. Тем самым постройки игроков, которые давно не заходили на сервер будут удалятся так же как и другие постройки по 2 правилу.

    Пожалуйста, кто может переведите логику на английский, так как сам не силён использую Google Translate Logic plug-in
    1) There is a setting start time plugin (for example every 24 hours)
    2) it checks the existence of buildings without action closet (if the building there too long, the building is removed. It is also necessary to make time settings)
    3) If the player did not come into play for a certain time, its authorization in the closet removed. If the cabinet is no longer in the other authorized players cabinet removed. Thus, the construction of players who have not access the server will be deleted as well as other buildings on 2 rule.

    Sorry for my English!
     
    Last edited by a moderator: Apr 4, 2015
  2. BuildingBlock class, which is main class for any building doesn't have any "was builded" DateTime param. System like you've said was implemented by developers in Legacy, knows as decay :)
    To do this you need to save building DateTime on block building. And you need to STORE. 150k building can hit hardly on server performance. Also, how to check those "actions"? Door as it was in Legacy? so you need to hook all doors actions and combine them with huge data massive.
    If you didn't understand me, i can translate it to Russian on request.
     
  3. Works like the plugin from legacy that detects when doors are used on the house and if a door hasn't been opened in set time it auto removes the building to keep the amount of raided buildings on a server with the no decay plugin I hate how u have to repair anything so this kind of side steps that
     
  4. This would save alot of hassle and basically eliminate the need for the decay mods.
     
  5. Its not a simple mod to make, but I have that on my "todo" list. I'm working on a megamod that tweaks Experimental to feel more like Legacy and I plan on simply replicating the Legacy system. It worked so well, I don't know why they ditched it. I haven't done much research but I fear it might be a significant hit on performance if not done well.
     
  6. Can someone make a plugin which autodeletes a player's structures if they haven't been online for x amount of days. I would then disable the decay tickrate and save the server from excess lag.
     
  7. I have a new plugin idea.

    I would love a plugin that removes EVERYTHING built by a player who havnt been online for xxx days.
    That way we dont have to deal with those 500 raided/abandoned bases.

    Would love if some smart fella could make a plugin like this. Cause me myself and i, have no skill in creating plugins.

    // Crytec
     
  8. I literally just made it for you, it hasn't been approved yet.
     
  9. Oh, well thanks :)
     
  10. How is it that everyone just suggested the very same Plugin idea
    @Norn
    Thanks for the Plugin hope it gets approved soon
     
  11. Cuase everyone creates a new thread about the idea, then a thread already exists so the owner or someone moves the idea to this thread.
    hehe. i know this cause it happend to me xD
     
  12. Well okay xD I wondered cause the poster before you just described the very same idea :)
     
  13. It's live.