1. Anyone else get this when trying to teleport via console? Happens when using teleportany and only affected one of my servers last wipe but this wipe all of my servers are affected (even vanilla)
    Code:
    NullReferenceException: Object reference not set to an instance of an object
      at System.Globalization.CompareInfo.IndexOf (System.String source, System.String value, CompareOptions options) [0x00000] in <filename unknown>:0
      at UnityEngine.StringEx.Contains (System.String haystack, System.String needle, CompareOptions options) [0x00000] in <filename unknown>:0
      at BaseEntity+Util+<FindTargets>c__AnonStorey0.<>m__0 (.BaseNetworkable x) [0x00000] in <filename unknown>:0
      at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[BaseNetworkable].MoveNext () [0x00000] in <filename unknown>:0
      at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[BaseNetworkable,BaseEntity].MoveNext () [0x00000] in <filename unknown>:0
      at System.Collections.Generic.List`1[BaseEntity].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
      at System.Collections.Generic.List`1[BaseEntity]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
      at System.Linq.Enumerable.ToArray[BaseEntity] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
      at BaseEntity+Util.FindTargets (System.String strFilter, Boolean onlyPlayers) [0x00000] in <filename unknown>:0
      at BasePlayer.Teleport (System.String strName, Boolean playersOnly) [0x00000] in <filename unknown>:0
      at ConVar.Global.teleportany (.Arg args) [0x00000] in <filename unknown>:0
      at ConsoleGen.<All>m__142 (.Arg arg) [0x00000] in <filename unknown>:0
      at ConsoleSystem.Internal (.Arg arg) [0x00000] in <filename unknown>:0
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    ConsoleSystem:Internal(Arg)
    ConsoleSystem:Run(Option, String, Object[])
    ConsoleNetwork:OnClientCommand(Message)
    ServerMgr:OnNetworkMessage(Message)
    Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
    Facepunch.Network.Raknet.Server:Cycle()
    ServerMgr:Update()
    
     
    Last edited by a moderator: Mar 2, 2018
  2. Wulf

    Wulf Community Admin

    Looks like an error. :p

    Looks to be coming from a "teleportany" command in Rust, other than that not really sure.
     
  3. @Wulf A+ for effort. For anyone else it's happening on all nodes at this point. Must be linux related as I haven't seen anyone else post about it.