Some logs for ya:
Code:62.107.198.23:56187/76561198069957611/DR_DJ 9025 disconnecting: Object reference not set to an instance of an object at Planner.GetModDeployable () [0x00000] in <filename unknown>:0 at Planner.get_isTypeDeployable () [0x00000] in <filename unknown>:0 at Planner.OnDeploy () [0x00000] in <filename unknown>:0 at HeldEntity.PostNetworkUpdate () [0x00000] in <filename unknown>:0 at BaseNetworkable.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0 at BaseEntity.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0 at HeldEntity.ClientInit (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0 at BaseNetworkable.ClientSpawn (ProtoBuf.Entity info) [0x00000] in <filename unknown>:0 at Client.CreateOrUpdateEntity (ProtoBuf.Entity info, Single time) [0x00000] in <filename unknown>:0 at Client.OnEntities (Network.Message packet) [0x00000] in <filename unknown>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0 at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0Im pretty sure this is the cause of my crash like 3minutes ago. Nothing else i can find atm.Code:176.62.186.206:60493/76561198144485030/LO=K9 8;;8 disconnecting: Object reference not set to an instance of an object at HeldEntity.OnHolster () [0x00000] in <filename unknown>:0 at HeldEntity.DoNetworkDestroy () [0x00000] in <filename unknown>:0 at BaseNetworkable.NetworkDestroy () [0x00000] in <filename unknown>:0 at Client.OnGroupDestroy (Network.Message msg) [0x00000] in <filename unknown>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0 at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
Solved Object reference errors when players disconnect (client bug)
Discussion in 'Rust Discussion' started by JohnRU, Jul 30, 2015.
-
@Wulf is this a Oxide Error or what's that
Code:************/*************/Fronti disconnecting: Object reference not set to an instance of an object at HeldEntity.OnHolster () [0x00000] in <filename unknown>:0 at HeldEntity.DoNetworkDestroy () [0x00000] in <filename unknown>:0 at BaseNetworkable.NetworkDestroy () [0x00000] in <filename unknown>:0 at Client.OnEntityDestroy (Network.Message msg) [0x00000] in <filename unknown>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0 at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0 217.233.208.11:64337/76561197986576258/Nuke disconnecting: Object reference not set to an instance of an object at HeldEntity.OnHolster () [0x00000] in <filename unknown>:0 at HeldEntity.DoNetworkDestroy () [0x00000] in <filename unknown>:0 at BaseNetworkable.NetworkDestroy () [0x00000] in <filename unknown>:0 at Client.OnGroupDestroy (Network.Message msg) [0x00000] in <filename unknown>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0 at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
-
Wulf Community Admin
Doesn't appear to be, otherwise Oxide would be mentioned in the stack. More than likely players did not update their client.
-
I have updated client, but kicking me with same error.
-
Probably related to Networking++ they got. They will fix it by tomorrow im guessing.
-
same here
-
Same. Updated server, people being kicked constantly.
-
Wulf Community Admin
-
Yup getting random kicks with a wall of text in the disconnect message.
Code:[7/30/2015 4:51:05 PM] [Oxide] 4:51 PM [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'Notifier' Traceback (most recent call last): RuntimeError: Failed to call OnPlayerDisconnected (ArgumentTypeException: OnPlayerDisconnected() takes exactly 2 arguments (3 given)) at Microsoft.Scripting.Interpreter.ThrowInstruction.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
Code:5150 Joker disconnecting: Object reference not set to an instance of an object at HeldEntity.OnHolster () [0x00000] in <filename unknown>:0 at HeldEntity.DoNetworkDestroy () [0x00000] in <filename unknown>:0 at BaseNetworkable.NetworkDestroy () [0x00000] in <filename unknown>:0 at Client.OnGroupDestroy (Network.Message msg) [0x00000] in <filename unknown>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0 at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
Last edited by a moderator: Jul 30, 2015 -
-
Wulf Community Admin
-
Edit: Thanks wulf will check that thread. -
is there a new steamcmd update?
-
[DOUBLEPOST=1438290373][/DOUBLEPOST] -
nvm............
-
Code:
at HeldEntity.OnHolster () [0x00000] in <filename unknown>:0 at HeldEntity.DoNetworkDestroy () [0x00000] in <filename unknown>:0 at BaseNetworkable.NetworkDestroy () [0x00000] in <filename unknown>:0 at Client.OnEntityDestroy (Network.Message msg) [0x00000] in <filename unknown>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0 at Network.Implementation.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0 [Oxide] 10:44 PM [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'Notifier' Traceback (most recent call last): RuntimeError: Failed to call OnPlayerDisconnected (ArgumentTypeException: OnPlayerDisconnected() takes exactly 2 arguments (3 given)) at Microsoft.Scripting.Interpreter.ThrowInstruction.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
-
Wulf Community Admin
-
cheers wulf!you are a star!