[Economics] Saving balances for players...
Saved 66,305 ents, cache(0.07), write(0.03), disk(0.01).
Saving complete
[event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab
[1376417/1349452] died (Generic)
NullReferenceException: Object reference not set to an instance of an object
Invalid Position: scientist_corpse[1376428] (4061.8, 38.2, -1930.9) (destroying)
Invalid Position: item_drop_backpack[1376434] (4061.8, 38.1, -1930.9) (destroying)
Keeps appearing in CMD - no idea whats causing it so is this one a rust issue ??
Not an Issue NullReferenceException: Object reference not set to an instance of an object (no details)
Discussion in 'Rust Discussion' started by tomhud, May 4, 2018.
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Wulf Community Admin
You'd need to check your Unity/Rust logs for the full error, not really anything you can do without know that.
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whats the correct dir where logs are stored as i cant find anything in the logs folder that shows this error
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Wulf Community Admin
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hope this is it
Code:Saving complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[1376417/1349452] died (Generic) NullReferenceException: Object reference not set to an instance of an object at BaseMountable.MountPlayer (.BasePlayer player) [0x00000] in <filename unknown>:0 at BaseMountable.AttemptMount (.BasePlayer player) [0x00000] in <filename unknown>:0 at BaseVehicle.AttemptMount (.BasePlayer player) [0x00000] in <filename unknown>:0 at CH47HelicopterAIController.AttemptMount (.BasePlayer player) [0x00000] in <filename unknown>:0 at NPCPlayerApex.Mount (.BaseMountable mountable) [0x00000] in <filename unknown>:0 at CH47HelicopterAIController.SpawnScientist (Vector3 spawnPos) [0x00000] in <filename unknown>:0 at CH47HelicopterAIController.SpawnScientists () [0x00000] in <filename unknown>:0 at InvokeHandler.DoTick () [0x00000] in <filename unknown>:0 at InvokeHandler.LateUpdate () [0x00000] in <filename unknown>:0 (Filename: Line: -1)Invalid Position: scientist_corpse[1376428] (4061.8, 38.2, -1930.9) (destroying) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Invalid Position: item_drop_backpack[1376434] (4061.8, 38.1, -1930.9) (destroying) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[Economics] Saving balances for players... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Saved 66,145 ents, cache(0.09), write(0.04), disk(0.01).
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Wulf Community Admin
You have a few in there.
Rust issue:
Code:NullReferenceException at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool) at PrefabInfo.SetBehaviourEnabled (Boolean state) [0x00000] in <filename unknown>:0 at PrefabInfoEx.AwakeFromInstantiate (UnityEngine.GameObject gameObject) [0x00000] in <filename unknown>:0 at GameManager.CreatePrefab (System.String strPrefab, Vector3 pos, Quaternion rot, Vector3 scale, Boolean active) [0x00000] in <filename unknown>:0 at Prefab.Spawn (Vector3 pos, Quaternion rot, Vector3 scale) [0x00000] in <filename unknown>:0 at DecorPatch.Spawn () [0x00000] in <filename unknown>:0 at DecorSpawn+<UpdateCoroutine>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
Code:NullReferenceException: Object reference not set to an instance of an object at BaseMountable.MountPlayer (.BasePlayer player) [0x00000] in <filename unknown>:0 at BaseMountable.AttemptMount (.BasePlayer player) [0x00000] in <filename unknown>:0 at BaseVehicle.AttemptMount (.BasePlayer player) [0x00000] in <filename unknown>:0 at CH47HelicopterAIController.AttemptMount (.BasePlayer player) [0x00000] in <filename unknown>:0 at NPCPlayerApex.Mount (.BaseMountable mountable) [0x00000] in <filename unknown>:0 at CH47HelicopterAIController.SpawnScientist (Vector3 spawnPos) [0x00000] in <filename unknown>:0 at CH47HelicopterAIController.SpawnScientists () [0x00000] in <filename unknown>:0 at InvokeHandler.DoTick () [0x00000] in <filename unknown>:0 at InvokeHandler.LateUpdate () [0x00000] in <filename unknown>:0
Code:Failed to run a 7200.00 timer in 'PlaneCrash v0.1.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PlaneCrash+CrashPlane.SetFlightPath (Vector3 newDropPosition, Boolean isStandard) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PlaneCrash.<StartCrashTimer>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0
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Cheers will keep an eye see what else happens